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Forum: Site News 21st December 2008, 02:20 PM
Replies: 112
Views: 236,750
Posted By Vorpal86
Hey folks I have always liked the idea of...

Hey folks

I have always liked the idea of having portability and not having to worry if there are settings and other info scattered throughout the system. So it would be good to use the current...
Forum: Project 64 - v2.x - Suggestions 11th November 2008, 09:06 AM
Replies: 6
Views: 5,785
Posted By Vorpal86
Thanks Smiff. I think I may have gotten the hang...

Thanks Smiff. I think I may have gotten the hang of setting the game width and heigth to be more precise if required. I like games with reading, RPG's etc, or adventure games with reading and the...
Forum: Project 64 - v2.x - Suggestions 10th November 2008, 01:53 PM
Replies: 2
Views: 4,755
Posted By Vorpal86
This brings to mind something I have thought...

This brings to mind something I have thought about, if it was possible. The configuration of Mouse + keyboard plugin to use with n64 games since most of them are in fact 3d games. For instance, I've...
Forum: Project 64 - v2.x - Suggestions 10th November 2008, 01:32 PM
Replies: 6
Views: 5,785
Posted By Vorpal86
Here is a snap. Notice how the text is distorted....

Here is a snap. Notice how the text is distorted. This is 320x240 window (pj4 1.6). Also, this font looks to be a low resolution font so it should fit right. I'm not concerned with the black borders,...
Forum: Project 64 - v2.x - Suggestions 7th November 2008, 04:49 PM
Replies: 6
Views: 5,785
Posted By Vorpal86
1:1 Video support?

It'd be nice to see the emulator allow for regular screen size emulation display. Or it could be nice to adjust the screen size to each game as already allowed, but with easier adjustment. (of course...
Forum: Project 64 - v2.x - Suggestions 7th November 2008, 03:10 PM
Replies: 9
Views: 9,379
Posted By Vorpal86
Well, i'm new here, but I think scanlines are...

Well, i'm new here, but I think scanlines are very nice for 2d/sprite based games, and that's my prefered filter for 2d emulation, but scanlines for 3d games would make it look bad. In example, try...
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