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Forum: Project 64 - v2.x - Suggestions 9th January 2017, 11:03 AM
Replies: 16
Views: 11,439
Posted By Vamptonius
How much are they? And can they export to PJ64?

How much are they? And can they export to PJ64?
Forum: Project 64 - v2.x - Suggestions 5th January 2017, 06:17 AM
Replies: 16
Views: 11,439
Posted By Vamptonius
I'd agree, but I want to rescue some Perfect Dark...

I'd agree, but I want to rescue some Perfect Dark characters I've been cultivating since the game came out before the battery I can't change because it's jammed in the controller dies.
Forum: Project 64 - v2.x - Suggestions 30th December 2016, 09:31 AM
Replies: 16
Views: 11,439
Posted By Vamptonius
Aside from not being able to afford one right...

Aside from not being able to afford one right now, it's a good thing my windy 7 is 32 bit.
Forum: Project 64 - v2.x - Suggestions 22nd December 2016, 12:17 PM
Replies: 2
Views: 4,414
Posted By Vamptonius
Bugger!

I've got a N64 controller-to-USB adapter where two controllers plug into one USB. It's from something called Mayflash. I was hoping there would be a software solution from that point as inside...
Forum: Project 64 - v2.x - Suggestions 17th December 2016, 11:47 AM
Replies: 16
Views: 11,439
Posted By Vamptonius
Hummmm.

I've just seen the following in the Downloads page. Off to see if it's what we're wondering about.....

MemPaks

"Controller Pak" / Memory Pak / MemPak saves.

put in your Project64 \Save...
Forum: Project 64 - v2.x - Suggestions 17th December 2016, 11:07 AM
Replies: 16
Views: 11,439
Posted By Vamptonius
Bum!

I've literally just created a thread here in 'suggestions' for this very same thing. Any luck yet? :D:confused:
Forum: Project 64 - v2.x - Suggestions 17th December 2016, 11:02 AM
Replies: 2
Views: 4,414
Posted By Vamptonius
Question Memory Pak Support

I use my N64 controllers using a USB adapter - are there any plans to build a 'rescuer of Memory Pak Data' function? :D

The reason I ask, I'm quietly desperate to save my Perfect Dark multiplayer...
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