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Forum: Project 64 - v2.x - Issues 9th May 2018, 07:49 AM
Replies: 1
Views: 97
Posted By squall_leonhart
D3D8 and 6 plugins cannot make use of optimus...

D3D8 and 6 plugins cannot make use of optimus gpu's.
Forum: Project 64 - v2.x - Suggestions 24th April 2018, 02:45 PM
Replies: 15
Views: 705
Posted By squall_leonhart
I intentionally wrote it that way as a show of...

I intentionally wrote it that way as a show of disrespect for the american swine.
Forum: Open Discussion 23rd April 2018, 11:56 AM
Replies: 1
Views: 176
Posted By squall_leonhart
save and reload

save and reload
Forum: Project 64 - v2.x - Suggestions 21st April 2018, 07:21 AM
Replies: 15
Views: 705
Posted By squall_leonhart
You don't need to tell us you're american, We...

You don't need to tell us you're american, We can tell by the fact you mistook a quote in a signature for an actual post.


Would you like a colouring book?
Forum: Project 64 - v2.x - Issues 21st April 2018, 07:20 AM
Replies: 3
Views: 449
Posted By squall_leonhart
you need to go take a computer science class.

you need to go take a computer science class.
Forum: Open Discussion 14th April 2018, 05:57 AM
Replies: 6
Views: 315
Posted By squall_leonhart
xinput's sensitivity is defined by the api, it...

xinput's sensitivity is defined by the api, it even has a predefined deadzone
Forum: Project 64 - v2.x - Suggestions 7th April 2018, 03:52 AM
Replies: 2
Views: 237
Posted By squall_leonhart
You can't.

You can't.
Forum: Project 64 - v2.x - Issues 3rd April 2018, 10:36 AM
Replies: 1
Views: 320
Posted By squall_leonhart
dual actions are horrible rubber band centered...

dual actions are horrible rubber band centered shells of plastic.

they are not xinput.
Forum: Open Discussion 12th December 2017, 04:03 AM
Replies: 3
Views: 520
Posted By squall_leonhart
sorry, only real gpu's are supported. not...

sorry, only real gpu's are supported.

not ones with software emulated vertex shaders
Forum: Project 64 - v2.x - Issues 27th October 2017, 10:32 AM
Replies: 12
Views: 6,092
Posted By squall_leonhart
is this a radeon? dual source blending is...

is this a radeon?

dual source blending is broken on AMD drivers.
Forum: Open Discussion 12th September 2017, 05:24 AM
Replies: 2
Views: 3,613
Posted By squall_leonhart
xinput plugins should :\

xinput plugins should :\
Forum: Project 64 - v2.x - Issues 6th September 2017, 10:20 AM
Replies: 2
Views: 13,172
Posted By squall_leonhart
toggle 'disable fullscreen optimisations' in the...

toggle 'disable fullscreen optimisations' in the exe properties.
Forum: Project 64 - v2.x - Issues 5th September 2017, 05:49 AM
Replies: 19
Views: 13,637
Posted By squall_leonhart
as soon as its on your computer its a security...

as soon as its on your computer its a security risk, using security as a reason not to run a safely obtained application as admin is just ludicrous.
Forum: Open Discussion 21st August 2017, 06:41 AM
Replies: 4
Views: 982
Posted By squall_leonhart
its based off 1.4, and not supported here.

its based off 1.4, and not supported here.
Forum: Open Discussion 18th August 2017, 07:51 AM
Replies: 26
Views: 30,967
Posted By squall_leonhart
the cores aren't comparable in how they achieve...

the cores aren't comparable in how they achieve their goal.


neither is better than the other.
Forum: Open Discussion 17th August 2017, 08:44 AM
Replies: 26
Views: 30,967
Posted By squall_leonhart
because pj64's core isn't better than mupens.

because pj64's core isn't better than mupens.
Forum: Open Discussion 16th August 2017, 08:40 AM
Replies: 13
Views: 5,892
Posted By squall_leonhart
ohey, you're alive.

ohey, you're alive.
Forum: Open Discussion 16th August 2017, 08:40 AM
Replies: 6
Views: 1,980
Posted By squall_leonhart
Yes it has. (Forced from the driver)

Yes it has.
(Forced from the driver)
Forum: Project 64 - v2.x - Issues 12th August 2017, 10:17 AM
Replies: 3
Views: 837
Posted By squall_leonhart
negative, 1.7 was never released, it became what...

negative, 1.7 was never released, it became what 2.0 is now.
Forum: Project 64 - v2.x - Issues 22nd July 2017, 02:43 PM
Replies: 6
Views: 1,266
Posted By squall_leonhart
yeah... this is because of unfixed frame buffer...

yeah... this is because of unfixed frame buffer issues....


just use an actually supported plugin.
Forum: Project 64 - v2.x - Suggestions 12th June 2017, 06:33 PM
Replies: 8
Views: 2,743
Posted By squall_leonhart
rename previous save, commit new save. add...

rename previous save, commit new save.
add menu structure to read the renamed file as a previous version.


You're overthinking it Zilmar.
Forum: Open Discussion 14th May 2017, 07:18 AM
Replies: 4
Views: 5,775
Posted By squall_leonhart
clicking up, down, etc and pressing a button on...

clicking up, down, etc and pressing a button on the control isn't assigning it?
Forum: Project 64 - v2.x - Issues 13th May 2017, 08:06 PM
Replies: 36
Views: 7,679
Posted By squall_leonhart
you should monitor the wmi provider host for...

you should monitor the wmi provider host for possible spikes coming from other applications.
Forum: Project 64 - v2.x - Issues 13th May 2017, 04:16 PM
Replies: 9
Views: 1,403
Posted By squall_leonhart
you change them on the directories tab of pj64's...

you change them on the directories tab of pj64's settings.
Forum: Project 64 - v2.x - Issues 13th May 2017, 03:54 PM
Replies: 9
Views: 1,403
Posted By squall_leonhart
probably has more to do with your directories...

probably has more to do with your directories being set up wrong.


2.x doesn't inherit 1.6's settings.
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