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Old 24th February 2013, 12:00 AM
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HatCat HatCat is offline
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Direct3D is part of DirectX which is quite Windows-specific...I would recommend that you try an OpenGL plugin or a Glide plugin.

Why Windows emulation on Mac doesn't fully support DirectX is more-or-less trivial.
It would be better if you used a more well-known API like OpenGL.

Unfortunately the only OpenGL graphics plugins I know of are glN64 by Orkin and icepir8's TR64 ogl.
edit--heh, barring z 64

o yeah and Jabo also did one

o yeah and RiceVideo has an OpenGL engine, but, the plugin still has DirectX as a dependency more-or-less so you might not be able to init that anyway

Glide64 is of course not OpenGL but might be even trickier since you have to redirect it through a wrapper of some sort.

Last edited by HatCat; 24th February 2013 at 12:04 AM.