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Old 24th August 2017, 09:54 AM
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retroben retroben is offline
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Join Date: Jul 2013
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Banjo-Tooie doesn't use 8MB normally so you would expect its standard to be 4MB.
It doesn't need that to boot and run on an actual console and doesn't properly utilize the expansion memory either.
Using 8MB is always good for servicing leaks though with any game that emulates oddly besides DK64's native data leak from the actual game having issues on console.

Thanks for the heads up,should've thought about making another savestate for 8MB being enabled.
I will fix that lack of a savestate for 8MB the next chance I get.

Edit: Savestate for 8MB has been added.

Last edited by retroben; 25th August 2017 at 01:50 AM.
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