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Old 7th July 2017, 01:17 PM
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Frank74 Frank74 is offline
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Join Date: Aug 2013
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The HLE ucodes being done in GLideN64 can eventually be ported to Project64-Video anyway. A couple have already been ported. Rogue Squadron HLE coming soon, it's just been backed.

A few fixes/hacks have already been ported over, example the Winback square fix. Which apparently is doing what the ucode should be doing anyway, so it doesn't break anything else in the game.

The only thing that might be a problem is accurate N64 software depth buffer. Required for Body Harvest collision detection. RDB should probably say Use GLideN64 if it's not possible to fix.

Last edited by Frank74; 7th July 2017 at 01:30 PM.
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