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Old 11th February 2019, 08:25 PM
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retroben retroben is offline
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PJ64 is now open source as of quite a while back,so nothing is stopping you or any other person from making a Linux port and maybe even a MacOS port for anyone who tries to stay on an older OS version that still has OpenGL access.

For newer MacOS versions,you will otherwise need someone to also make backend ports of gfx plugins including GLide64 and GLideN64 (may need regular Glide64 for SM64 hacks but to my knowledge only rice works for avoiding invisible custom object issues) to the sub-type of Vulkan known as Metal API.

This all said,I wouldn't mind seeing a Vulkan port of GLideN64 (Windows/Android) that attempts to improve performance to make it easier to use accurate settings and higher resolutions with less of an impact on performance and generally reduced CPU usage overhead.
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