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Old 15th March 2017, 09:24 AM
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oddMLan oddMLan is offline
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Join Date: Jan 2009
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With Semaphore lock on only, Doom 64 shortly crashes during the intro. Who's at fault here? The emulator or the RSP? Or even for some reason, the gfx/audio plugin?

Only seems to happen when the RSP is functioning in HLE gfx mode though (Send DLs to gfx plugin).
EDIT: If DLs are also being sent to the audio plugin, there's no crash. Why is MLE crashing here?

Last edited by oddMLan; 15th March 2017 at 09:30 AM.
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