
3rd March 2012, 08:19 AM
|
 |
Alpha Tester
Project Supporter
Senior Member
|
|
Join Date: Mar 2007
Location: Sydney, Australia
Posts: 2,918
|
|
Quote:
Originally Posted by steven grim
you just don't know how to use it... check the box "Full TMEM emulation" select texture quality "32 bit", force texture filter "normal default texture filter" then check the box "load hires textures if available" use direct x not open gl, combiner type "to fit video card" in general options, render engine "direct x" uncheck hide advanced settings, enable fog, game default options check accurate texture mapping, normal combiner, normal blender.
Load the game, and shut the fuck up if you just wanna bitch about not being able to make them best of the emulator and quit bitching to pj64 about your stpudity, you fucking noob
|
Still crap. no texture caching, barely implemented FBE backend, NO automatic framebuffer size detections, unoptimised dlist caching.
__________________
CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition
Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro
SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000
HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black
Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1
|