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Old 22nd September 2015, 08:56 PM
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retroben retroben is offline
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Join Date: Jul 2013
Posts: 652
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Enemies Noclipping
8132BFC0 2400
0C0C=Default
Sometimes they can fall into oblivion instead of reaching the top of ledges.

Alt Enemies Noclipping
8032C070 00E6
C6=Default
May randomly teleport around when hitting walls?

Enemies Keep On Against Walls?
8032C233 0001
02=Default
Still chasing you against a wall like the shed tops.

Enemies Can't Move-ish
8032C424 00E4
C4=Default
Mostly,sometimes they can warp in reverse really fast.

Enemies Orbit You
8032C43F 008C
88=Default
They always get stuck in collisions and give up.

Enemies Can't Move
8032C458 0064
44=Default
No reversed teleporting.

Enemies Give Up
8032C47C 00E4
C4=Default
Never chasing you and can't move.

Enemies Fall Through Floors
8132C4F2 xxxx
3D08=Fall
4008=Default
4408=Levitating Enemies?
B008=Instantly Gone

Alt Unrestricted Enemies
8132C7D4 2400
0C0C=Default
They also clip through stuff and can fall to oblivion.

Odd Enemy Status
8032CAE7 00xx
01=Run In Midair/Through Walls
02=Extended Boundaries/Fall To Oblivion
06=Default
0A=Run Faster/Get Confused
0E=Run Really Fast/Get Confused

Float Chase
8032CB1F 00xx
00=Really Fast
04=Default
08=Normal Speed Float
Combine code with 80327C6D 0015 and 80329567 0000 for a crazy experience!

Bouncing Musical Note Animation
8032D057 0001
02=Default
Left and right looped.

Buffering Musical Note Footage
8032D05D 00A0
A4=Default
Insert bad video buffer joke here.

Later past 0x8032D000 address.

Last edited by retroben; 23rd September 2015 at 04:01 AM.
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