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Old 17th November 2015, 07:14 AM
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Frank74 Frank74 is offline
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Quote:
Originally Posted by Marcelo_20xx View Post
But, can the plugin dump textures?
It creates SUPER MARIO 64_MEMORYCACHE.dat. Which it seems to load saved textures from when starting emulation. I'm guessing it is dumping into _MEMORYCACHE.dat.

I need a .dat extractor to get the files I suppose.

It creates the _HIRESTEXTURES.dat from a pack loaded from folders after selecting Dumping/Editing textures.

Here is a Glide cache extractor.
https://github.com/ecsv/glide64-cache-extract

Haven't been able to compile it. Anyone got a binary?

Last edited by Frank74; 17th November 2015 at 07:40 AM.
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