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Old 6th June 2011, 09:51 PM
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TheLegendaryJames TheLegendaryJames is offline
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Join Date: Mar 2011
Location: Anchorage, Alaska
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Quote:
Originally Posted by Iconoclast View Post
"R4300i_unhandled_opco"
Ah weird that's totally not mentioned in the 1.6 database. Might be a different RDB file though.

Well how about, if you want to test one more time with the re-compiler, keep advanced block linking forced to "Off", but try changing the "self-modifying code method" to "Protect Memory" this time. Also, when I was testing BT just fine, I was using the "glN64 0.4.1" graphics plugin. See if you can install the glN64 plugin and use that in place of Jabo's Direct3D in Project64.
glN64 will not work with my graphics card (Radeon 9700) for whatever reason. Everything is black and white and you can't see anything but large white and black pixels. But I will try to put it on "Protect Memory". I think it's going to freeze, but it's always worth a try.
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