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Old 30th November 2010, 06:50 AM
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HatCat HatCat is offline
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Join Date: Feb 2007
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Posts: 16,236

If you use glN64 for the graphics plugin then everything in Banjo-Tooie is supported I think, with possible glitches you can solve by switching to Jabo's Direct3D6 1.5.2 or --8 1.6 alternatively.

List of other good plugins you can use here.

For Banjo-Kazooie, does it also happen with the No Sound plugin the 3-sec lagging?

Paper Mario has some internal crashes on some systems that can't be fixed via any RDB controls IIRC; you can try using the CPU Interpreter setting in the game emulation settings.