View Single Post
  #2  
Old 20th March 2017, 08:28 PM
natepley natepley is offline
 
Join Date: Nov 2015
Posts: 0
Default Hide HUD conflicts with Widescreen Fix

Hi darkludx,

I have been using a lot of your codes. I really appreciate all the work you've put into improving OoT. Thanks!

I'm playing version 1.2. It seems that your code for hiding the HUD conflicts with two other codes I want to use:

Extended Draw Distance GameShark Code:
81025050 0001

Widescreen Render Fix GameShark Code:
8102504A FFFF

Is there any way to make these play nice together? I really want the widescreen fix at least. Thanks!
Reply With Quote