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Old 23rd January 2015, 03:01 AM
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the_randomizer the_randomizer is offline
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Quote:
Originally Posted by HatCat View Post
LOL
Lol indeed, didn't know builds magically compiled. No explanation at all? Emulator still reads as 2.1.0.1.

Change list:

* Update wtl to 8.1
* Fix a couple games in RSP interpreter: CFC2 sign-extends $vcr by cxd4
* Merge branch 'master' of https://github.com/project64/project64
* Update installer to have new ad in it
* Merge pull request #1 from LegendOfDragoon/master
RSP Recompiler bug fixes
not sure 100%, but looks good in general so it is probably fine
* Implement edge case for LDV, fix 2 typos as well.
For LDV, it's the same deal as SDV. In WDC, RSPOpC.del could = 12, which
would result in a negative number when doing 16 - RSPOpC,del - 8.
* Optimized a few instructions
Optimized VOR for games like Perfect Dark
Implemented VNAND, VNOR, and VNXOR for recompiler
Minor change in SQV
* Matched RSP interpreter more closely
I have only seen the edgecase for SQV happen when
IsRegConst(RSPOpC.base) == TRUE. Changing SQV fixed Telefoot / Mia Ham.
I optimized VAND, for games like Kirby64.
* More Fixes
The possibility of the RSP instruction at address 0xFFC being JR was
never accounted for. This fixes Wave Race and Star Wars - Shadow of the
Empire.
The accumulator analysis was wrong, which broke games like Mario No
Photopie.
* Improve Accuracy
Fixing SW allows a lot more games to work. Fixing LW fixes games like
WDC and improves performance somehow. Fixing VMRG fixes certain bugs,
like Kirby 64's intro.
* Add the memory search functionality back in


WAT

I call BS until someone can verify.
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Last edited by the_randomizer; 23rd January 2015 at 03:07 AM.
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