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Old 24th March 2019, 05:10 PM
AverageArtist AverageArtist is offline
Junior Member
Join Date: Mar 2019
Posts: 1
Default DK64 Texture question

How come only some of the game's textures get ripped when using texture dump plugins? (Mudman's Rice Build/Glide64 "Final") While others are just ignored, examples being Funky Kong's fur/skin, and Chunky Kong's white under shirt.

It happens with every other character model in the game, to a degree that makes me wonder just how the game actually renders it's textures.
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