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Old 14th August 2017, 04:53 AM
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HatCat HatCat is offline
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Join Date: Feb 2007
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Qt in and of its self runs OpenGL, so keeping the render API GLIDE instead of GL would be dumb as hell if you're depending on Qt already.

Similarly, Qt libraries are all heavily designed in C++, so why even bother coding in C on top of colossal dependencies.

All the fancy alpha-transparent windows and objects blending in KDE is Qt using the graphics card through OpenGL. Interesting, but it's all done in C++ with a ton of console warning messages and much higher memory usage and latency. I think just GTK (under Xfce or maybe GNOME) is still not as lightweight as I like to go but still way simpler with more than a sufficient amount of modern desktop design concepts for my purposes.
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