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Old 2nd April 2019, 02:15 AM
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Marcelo_20xx Marcelo_20xx is offline
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Join Date: Oct 2013
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The N64 code structure goes like this:

EXAMPLE:

81 24DE1C 2400
AA BBBBBB CCCC

AA: GameShark command
BB: Virtual Address, the offset address as seen on Project64 memory viewer
CC: Value

In this case the 81 is a COMMAND that tells the emu to write a 2 bytes VALUE constantly to the VIRTUAL ADDRESS
Also dont forget that there are other types of commands like 80, D0, D1 which are the most useful ones...

Last edited by Marcelo_20xx; 2nd April 2019 at 02:22 AM.
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