View Single Post
  #1  
Old 12th October 2016, 04:39 PM
IkaMusumeFan06 IkaMusumeFan06 is offline
Junior Member
 
Join Date: Nov 2015
Location: Mexico
Posts: 25
Unhappy 64 de Hakken Tamagotchi, Minna de Tamagotchi World begins freeze!

Well, I didn't understand the gameplay of Tamagotchi World 64 in my first time of playing, because, The 2D sprites are glitchy and incorrects using Graphics HLE. So, I installed the lastest version of Project 64 2.3, and I noticed the ROM note for making a solution for the sprites to be visible. The Note says: "[HLE] Incorrect Sprites", So, I unmarked on "Graphics HLE" box, and I using the Graphics LLE with Jabo Direct3D8.dll plugin. And the sprites is working correctly, but a little slowly the frameskip.

In some times playing Tamagotchi World 64, the Tamagotchi Toy token for Board Game sprite, lands over Fridgetchi spot. Fridgetchi appears, and has a glitchy problem for not giving a bowl of rice to a tamagotchi, only Fridgetchi opens his beak and closes so fast, and the game is beginning freeze!

Notable Examples:



I captured the screenshots if you can see it.

Someone help me to correct this freezing glitch.
Reply With Quote