Thread: Project64 2.2
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  #30  
Old 5th April 2015, 07:14 PM
Oliver2015 Oliver2015 is offline
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Join Date: Apr 2015
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Hi friends!

Pls, is not "VI/s counter" stable. This is the case some games and runs very slow: "VI/s 20" or "VI/s 35" ...
to change much from "VI/s" to "VI/s" (?)

However, Super Mario 64, Super Smash Bros, Rayman 2... are going well, perfect "VI/s 60" (stably).
But I cannot say the same about other games.

I would appreciate some clarification or any help.

Kind regards.
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