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Old 5th October 2016, 05:08 AM
zilmar zilmar is offline
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Join Date: Jun 2005
Posts: 988

glide64 in android is using opengl es, in windows it is open gl. The code is very duplicated and not clean. I would like to look at angle, get it to use the opengl es version and so have a d3d version with the same code path ... so if there is bugs in there like what your saying that might end up coming in to the windows version untill it can be fixed.
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