Hm, seems the name that shows up in the application title bar field of Project64 when the game is running is the same name that is presumed for save states, i.e. ROM image name for 1.6 and GoodN64 names for 1.7.
Not sure why it auto-adds the ".zip" for him after a pre-existing ".zip"; again I thought it might be because he has Hide file extensions for known file types / w/e enabled in Windows Explorer config or something.
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