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Old 4th October 2016, 01:50 PM
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HatCat HatCat is offline
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Join Date: Feb 2007
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Posts: 16,236

32006 may be less common than 32000, but it is more accurate to the hardware. It's not really any more arbitrary than having ten fingers instead of twelve.

It also isn't the reason why the recorded audio waveform isn't lining up with the video frames you recorded. A difference of .006 KHz is too insignificant to be responsible for that. If the video playback looks graphically like it's running at the normal rate then I would suggest toggling the "Sync game to audio" checkbox in Jabo's DirectSound configuration before recording the WAV.

It's worked for me and a few friends with Project64 1.6 in 2006 at least, but these days I wouldn't know what else could be responsible. Maybe you run a lot of things in the background, like Windows 10 (which ought to be upgraded to 7).
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