Thread: Project64 2.1
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Old 10th December 2014, 07:45 PM
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HatCat HatCat is offline
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Hm. Well I never touched any of the SSSE3 code since the public release I did; the only thing that's written in SSSE3 is the shuffling. So I think it's not SSSE3-related.

Then again, I have no GCC 4.9.2 because MinGW slacks behind. I do however have Linux and got my plugin to compile on it for Mupen64 0.5 (fixed a compiler error with the Linux port too, wonder if they synced that cause I know I haven't pushed that to master yet). I don't remember any of the games seeming any slower than how I got it to build with MinGW on Windows; maybe it's something with their makefile or something experimental about the updated compiler they use.
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