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Old 16th June 2013, 04:11 PM
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HatCat HatCat is offline
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Join Date: Feb 2007
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Posts: 16,260

It was probably Renegade.
But you shouldn't need to use that because Project64 has its own built-in debugger.

In fact, I can give you the exact RDRAM offset that the Flash backup save memory gets buffered to from the FLA save file when a game file is loaded; it just depends on the exact version of the MM ROM (for debug I don't think I extracted that yet).

But I'll admit, it would make things even easier if you found a way to use the debug ROM to directly access the 52 heart piece bits. (They are all 1-bit Boolean like in C++, just jumbled around with crap bits like y/n user has already attempted to get this heart piece before, etc., things useless to save progress.)