Thread: Cheat Creation
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Old 30th July 2013, 03:29 PM
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Quote:
Originally Posted by retroben View Post
Pointer codes are a special type of code that automatically sets codes to their new address position whenever the address data itself changes its location.

You will understand this if you ever used them on cheat engine.
Nah, I pretty much suck at cheats. In short of disassembling the code and doing a manual analysis of it I fail with hacking out a majority of codes. All I really know how to do for something like that in short of like I said reading the MIPS code is using the search engine built into Renegade/nemu64/Project64 1.7+.

And the search engine works well normally but is naturally going to be inflexible to pointer updates and redirection of segment targets.

So I don't know of a really easy way to do it, maybe using some of those rubber condoms the above poster guy would have kindly provided if his fat ass wasn't banned all the way up to the moon first.

This happened with SSB once.
Rather than fully look at the pointer table I just made a tree of conditional D codes in the GS to dynamically adjust the pointer based on the fighting world.
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