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Old 16th July 2014, 09:21 PM
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HatCat HatCat is offline
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Join Date: Feb 2007
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Posts: 16,236

Rogue Squadron is faster than Mario. :/ Its RSP ucode is simpler in some ways than Mario's...heck it even enforces data alignment in the MusyX audio stuffs so that audio recompiler ops are less likely to break. It's only "harder" to emulate because HLE doesn't document it; that's it. Otherwise it's no worse than any other game.

So you found RSP instruction cache segments in the ROM itself?
Well if you don't see data memory too close by or linking to it saying whether it's audio and gfx, look for instructions like VEQ/VNE/VRCP*/VRSQ*/LTV/others. If you see stuff like that, there's almost no way it's an audio ucode. It must be something else, like gfx.

Last edited by HatCat; 16th July 2014 at 09:28 PM. Reason: I said slower; I meant faster.
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