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#1
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Hey Guys,
recently i have found a twillight princess pack for MM online and downloaded it. I noticed that the newest p64 ver. come with Rice and Glide, things that werent included in the previous right? Texture Pack Video Showcase h t t p s : //www.youtube.com/watch?v=E1vPHr17Viw Well I cant find a way to make the textures load Texture Pack Download h t t p : / /www.mediafire.com/download/otymd0omidn/ZELDA+MAJORA%27S+MASK.rar Please dont post videos all around since ive been trying them. Maybe its because the textures are not highres (or maybe yes?) Anyway dont care about highres. Just want dem textures |
#2
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Download Rice's Video Plugin 6.1 or something similar
Configurate and go to Texture filter then check Load hi-res textures. If you don't have the high res texture folder, or know the game name folder, you can check the Dump textures option then emulate the game and it will create it. I don't remember it all exactly but it's not hard at all. And I think the fake jabo plugins can even do this now. There used to be a really good tutorial with Rice which gave detailed descriptions on everything including dumping/loading textures. I tried finding it but can't, it was on emutalk or something similar. Edit: if the texture pack is was done not using Rice you'll need the Glide64 version or the Jabo version. I'm not all too sure what happen with plugins with texture dumping. |
#3
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whats the difference between rice, nglide , jaboo? I realise that they are 3 different graphic plugins.
I did create a cache and high_res folder in gfx |
#4
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https://code.google.com/p/glidehqplu...e64_Final.zip& Rice video plugin has a lot of differences across various devs and so does Glide, but the recommended ones are either Glide64 Finale version as I linked above, or Rice Video plugin 6.1. I don't know anything about the fake jabo plugins, only the real ones so i'm not sure what has been done with that line of work. If Glide64 causes preformance issues, use Rice video 6.1. |
#5
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i have nglider64 final set as G-plugin but it still refuses to load the textures. Im sick and tired!
if it doesnt create any inconvinience would you mind setting up a p64 launcher ready for loading textures? Is that possible? |
#6
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Also delete your cache folder if you have one. If i remember correctly the cache folder is created when dumping textures, its not needed for loading them and it may even conflict with it. If it still doesn't work that means the textures are in a different format than rice and was done with Fake Jabo's plugin in 1.7/2.x |
#7
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Ok still doesnt work
![]() so sad, can you try it? Maybe im missing something out |
#8
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In your plugin folder (GFX plugin folder) create a folder named "hires_texture"
in that folder extract your texture pack, the folder name should be in all caps and of the game name, like MAJORS MASK or SUPER MARIO 64, then inside of that folder will be the textures, or perhaps more folders organizing the textures. Here is the Rice settings to load/dump textures ![]() Here is the Glide64 settings (ignore preformance tweaks) ![]() Once you start emulation, or enable this option while emulated it will start to load every texture, depending on your pack this may take a while. |
#9
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didnt work. Can you try the textures if they work at all?
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#10
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No, but like i said earlier, if the texture pack is using a different format then you need to use the Jabo texture load/dumping feature.
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