|
#1
|
||||
|
||||
![]()
There's an undocumented option in the RDB called 'ScreenHertz', and it defaults to 60. This is the reason why no one could get PAL games running correctly in 2.1.
To fix, just add this line into the RDB for each PAL game of your choosing. ScreenHertz=50 Now the framerate will be locked at 50VI's. And if the aspect ratio is messed up add this line too. Direct3D8-DesiredAspect=1 Last edited by Frank74; 27th October 2014 at 03:31 AM. |
#2
|
||||
|
||||
![]()
You are a god to me!!
I have been looking for this for 40winks . Thanks!! |
#3
|
||||
|
||||
![]()
Thanks, and I know, just replied to the post.
|
#4
|
||||
|
||||
![]()
Still cant seem to get 40 winks working properly.
sigh* |
#5
|
||||
|
||||
![]()
This seems to work well for audio timing with Azimer WIP2
[ABA51D09-C668BAD9-C:58] Internal Name=40 WINKS Good Name=40 Winks (E) (M3) RDRAM Size=8 ScreenHertz=50 Counter Factor=2 Save Type=First Save Type CPU Type=Recompiler Self-modifying code Method=Check Memory Advance Reg Cache=Yes Use TLB=No Delay SI=No Audio Signal=No SP Hack=No Use Large Buffer=No Linking=Off Status=Compatible |
#6
|
||||
|
||||
![]()
SP Hack is not used in 2.1. Its now called Fast SP. Also Use Large Buffer and Self-modifying code Method is not used either in 2.1. These are from a 1.6 RDB.
Here are ALL the 2.1 default options that can be set in the RDB. Code:
RDRAM Size=4 Save Type=First Save Type Counter Factor=2 ViRefresh=2200 AiCountPerBytes=500 32bit=Yes Use TLB=Yes Delay DP=Yes Delay SI=No Fixed Audio=1 Sync Audio=1 Audio Signal=No CPU Type=Recompiler FuncFind=1 Reg Cache=Yes Linking=On Fast SP=Yes SMM-Cache=1 SMM-PI DMA=1 SMM-TLB=1 SMM-FUNC=1 SMM-Protect=0 SMM-StoreInstr=0 ScreenHertz=60 HLE Audio=0 HLE GFX=1 Culling=0 Rom In Memory=0 TLB: PAddr Start=0 TLB: Vaddr Len=0 TLB: Vaddr Start=0 Direct3D8-Direct3DPipe=0 Direct3D8-DesiredAspect=0 Direct3D8-2xSai=0 Direct3D8-ForceFilter=0 Direct3D8-Brightness=0 Dsound-SyncAudio=0 Last edited by Frank74; 27th October 2014 at 05:20 AM. |
#7
|
||||
|
||||
![]()
So your RDB only needs this.
[ABA51D09-C668BAD9-C:58] Internal Name=40 WINKS Good Name=40 Winks (E) (M3) RDRAM Size=8 ScreenHertz=50 Use TLB=No Fast SP=No Linking=Off Status=Compatible If the VI's are struggling, add Culling=1 as well. Last edited by Frank74; 27th October 2014 at 05:34 AM. |
#8
|
||||
|
||||
![]()
Thanks.
I guess some are not needed and the rest are defaults. |
#9
|
||||
|
||||
![]()
I've just played 40 winks for the first time.
I found the best GFX plugin to be Jabo's Direct3D8 1.6.1. These are the RDB settings I'm using for 40 Winks. All the default 2.1 plugins used except for Jabo Direct3D8 1.6.1. [ABA51D09-C668BAD9-C:58] Internal Name=40 WINKS Good Name=40 Winks (E) (M3) RDRAM Size=8 ScreenHertz=50 Fixed Audio=0 Counter Factor=1 Status=Compatible Culling=1 Dsound-SyncAudio=1 |
#10
|
|||
|
|||
![]()
Should get in dsx´s rdb
__________________
30.11.13 R.I.P Paul Walker |