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#1
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Is there a way to enable framebuffer to copy to the RDRAM in the current release of the D3D8 plugin? I've been monkeying with it for a couple hours now and it doesn't seem to want to work
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#2
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Make sure that the anti-aliasing option in Jabo's Direct3D is not currently in use, or frame buffer copying will not work fully.
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http://theoatmeal.com/comics/cat_vs_internet |
#3
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I can't seem to find an option that will let me use advanced options though
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#4
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The advanced options for Jabo's Direct3D8 1.6 are hidden using the "Hide Advanced Settings" control in its configuration.
The advanced options for Jabo's Direct3D8 1.7 are hidden externally using the "Hide Advanced Settings" control in the Project64 options. Options configuration of Project64 can be accessed via the "Options" tab of the "Settings..." menu command dialogue.
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http://theoatmeal.com/comics/cat_vs_internet |
#5
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yea it's there you just might have to do what "clasttastic!" ??? said :P
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Project64 Developer HP Laptop, Intel P7540 with GMA4500, Windows 7 |
#6
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Heh...I'm guessing the internal advanced settings hiding might be moved back as such to the plugin when there is a public release. Atm for testing purposes the beta plugins needed only work with some 1.7 builds, so the application is what currently controls if the advanced settings are visible.
Might be a good or bad thing if I run out of usernames to switch between anytime soon XD.
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http://theoatmeal.com/comics/cat_vs_internet |