|
#1
|
|||
|
|||
![]()
I want Jabo's Direct3D8 to be removed on future releases. On 2.4, the plugin is deprecated and Glide64 is set as the default. On 2.5, the plugin is removed. This is mostly 'cuz it is proprietary and closed-source, Glide64 is bundled since Project64 2.x, and has some problems with newer GPUs.
I'll try to modify the Project64 build to do the following:
Last edited by MarioMario456; 22nd February 2018 at 10:06 PM. |
#2
|
||||
|
||||
![]()
mk?
|
#3
|
|||
|
|||
![]()
This is a comparison of the 3:
Jabo's Direct3D8:
Glide64:
angrylion's Per-Pixel RDP with OpenGL:
Last edited by MarioMario456; 23rd February 2018 at 07:37 PM. Reason: Pluralized “shadow”. |
#4
|
||||
|
||||
![]()
why remove? doesn't hurt to bundle imo.
Quote:
Quote:
Not true. It has better LLE support than Glide64 and the performance is better at least on some hardware (especially older hardware where performance matters more). Glide64 is nice, but the wrapper has bad performance on some hardware. It shouldn't be using so much RAM. That sounds very bad. |