Go Back   Project64 Forums > Public Version > Project 64 - v2.x - Suggestions

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 8th February 2012, 01:02 PM
Antifederalist Antifederalist is offline
Project Supporter
Junior Member
Join Date: Feb 2012
Posts: 1
Default Pure LLE graphics plugin emulated completely by CPU.

I know that emulating everything via the CPU and LLE would require an almost complete rewrite. However, wouldn't it significantly increase compatibility and accuracy?

Could it ever be worth the PJ64 Team's time?

The only options I think would be necessary is a checkbox for edge AA and maybe one for better mipmapping than the N64 uses.

I don't think speed would be a major issue with a mid range intel CPU (my non-oc'd 2500k runs PCSX2 at good speed and the N64 was less powerful than the PS2). For people with slower CPUs, then I guess the graphics portion could be offloaded to OpenCL, DirectCompute and/or CUDA.

I personally just don't see any use in using ROPs and TMUs although I'm sure that the PJ64 has its reasons for not doing all the emulation via software.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT. The time now is 08:38 AM.

Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.