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View Poll Results: DO you want Nintendo 64 DISK DRIVE files to be emulated in PROJECT 64? | |||
yes |
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12 | 70.59% |
no |
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5 | 29.41% |
Voters: 17. You may not vote on this poll |
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#21
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Care to post a screen shot as proof?
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#22
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Ura Zelda was never released for N64DD, its not a new game its just an expansion for Ocarina of Time.
http://zelda.wikia.com/wiki/The_Lege...e_Master_Quest Never the less, Ura Zelda was released for Gamecube called "The Legend of Zelda: Ocarina of Time Master Quest" on a bonus disc, the game was actually emulated on the gamecube, it might be possible to rip the game from the demo disc. Also its pointless Emulating an N64 Addon that was discontinued.
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AMD Phenom 955BE Radeon 6850 4GB Ram |
#23
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![]() sigh, Some people are just too eager to make a point so I guess they'll ignore what was already mentioned. I might as well finally post this now. It's taken from an official IGN insider article BTW. This is the link for the article http://insider.ign.com/articles/305983p1.html but it no longer works since it was posted six or seven years ago on www.ign.com You might, however, be able to find some remnants of it on http://www.archive.org/web/web.php but the most you'll probably get is a login screen since viewing the article required paying for an "IGN Insider" membership. Fortunately though one of the forum members on the boards at www.64DD.net was able to gain access back in 2005 and he quoted the article on this thread http://64dd.net/modules/newbb/viewto...id=195&forum=3 so here you go, my final post on this matter: (if this also gets ignored then I'll have to blame the Devil for it lol) Quote:
Bottom line, there was a Zelda game being created only for the 64DD add-on. The game itself was stored on a 64DD disk instead of a regular N64 cartridge and it was much bigger, meaning it had more original content such as Quote:
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Then an expansion pack was planned for OoT to work with the 64DD, which included Quote:
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Master Quest is just a shadow of the original OoT 64DD expansion pack and it's even way less than that when comparing it to the original Zelda game that was once being created specifically for the 64DD add-on, before it was edited down to fit on a regular N64 cartridge. The most precious ROM leak, however, as far as the more involved communities are concerned, would be the actual "prototype" or incomplete version of the original Zelda game that was once being made only for the 64DD add-on and not the "Ura" 64DD expansion pack for OoT. phew, *decides to partially ignore this thread from now on*
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CPU: Intel Core 2 Quad Q9300 @ 2.50GHz * RAM: DDR2 4GB Dual Channel * GPU: 8800GT Superclocked * HDD: 640GB HD * OS: Windows Vista x64 Home Premium * Display: 1680 x 1050 Last edited by pj64u000; 28th June 2009 at 10:31 PM. |
#24
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baka, you aren't getting it.
UNICORN FOUNTAIN WAS NEVER GOING TO BE IN URA ZELDA. it was a Beta rom demonstration of the capabilities of the Zelda 64 engine.
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#25
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and why are people bitching over Zelda of all things? Do they have a fetish with it or something?
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#26
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hell if i know,
its better then arguing with miss B over absolutely nothing.
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#27
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CPU: Intel Core 2 Quad Q9300 @ 2.50GHz * RAM: DDR2 4GB Dual Channel * GPU: 8800GT Superclocked * HDD: 640GB HD * OS: Windows Vista x64 Home Premium * Display: 1680 x 1050 |
#28
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I have got Master Guest Gamecube Version
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AMD Phenom 955BE Radeon 6850 4GB Ram |
#29
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I registered just to post this.
You're a loser. You're more interested in showing superiority than actually discussing suggestions. Just because you personally dislike what an addition will allow (OH NOEZ IT'S NON CANON IT MUST DIE IN FIRE) does not mean the suggestion should be ignored. What's next, shooting down suggestions on how to fix timing issues in games you don't like because you don't like them, so anybody that does must be an idiot? You are stifling this forum. Please learn what this section of the forum is for, or just leave. This is where people come to suggest things they'd like in the newest version of the emulator. It is not where sacrifices come to be insulted by you. Emulation of the DD is a dream multiple people have. While it was never completed, content for it WAS made, such as the zelda "expansion" this thread has become centered around, but there's more we're aware of (such as earthbound 64's aimed use of it), and possibly more content that never got an official announcement. Now, this may shock you, so sit down. Sitting? Okay. Not everybody is required to have the same likes and dislikes as you. Some people would absolutely love (pay money!) the chance to be able to check out development versions of games. For example... http://www.snescentral.com/index.php That site has multiple records of people buying and selling beta/development versions of SNES games for hundreds of dollars, and the owner of the site (or if not that, the prime writer) collects old things and notes differences between versions of games. As a more specific example, a copy of the chrono trigger beta version was obtained, and some people did all they could to dissect it and learn as much as they could. http://www.chronocompendium.com/Term...rerelease.html That gave people a window into what could have been with chrono trigger, and more info about why the game is how it is in the final version. So there are legitimate reasons for wanting emulation of the DD. As for reasons it's not going to happen, a good one would be the technical challenges of it... But you haven't bothered, opting instead to toss around generic insults when people disagreed with you. For the record, I've never even beaten OoT. Your posts are just plain disgusting. |
#30
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |