|
#201
|
||||
|
||||
![]() Quote:
__________________
--------------------- CPU: Intel U7300 1.3 GHz GPU: Mobile Intel 4 Series (on board) AUDIO: Realtek HD Audio (on board) RAM: 4 GB OS: Windows 7 - 32 bit |
#202
|
||||
|
||||
![]()
Haha, if you can even get z64gl compiling and building successfully then please let me know, because I have yet to do that.
I got it to build on VS2010 once, but one of the OpenGL inline methods I must have touched (or maybe a bad library) was causing consistent crashes during certain times in-depth into the game.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#203
|
||||
|
||||
![]() Quote:
__________________
--------------------- CPU: Intel U7300 1.3 GHz GPU: Mobile Intel 4 Series (on board) AUDIO: Realtek HD Audio (on board) RAM: 4 GB OS: Windows 7 - 32 bit |
#204
|
||||
|
||||
![]() Quote:
![]()
__________________
My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way |
#205
|
||||
|
||||
![]()
Cool! You got it building.
Haven't noticed any speed-ups, but good to know somebody here besides ziggy/angrylion knows how to control this open-source project. Do you have any OpenGL experience or knowledge? Maybe you can fix this duplicate pixel rows issue when using low-res native gfx. Maybe I can help you with it later, since I am pretty much done with the RSP.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#206
|
||||
|
||||
![]() Quote:
Try Star Wars - Rogue Squadron with the settings as picture below: ![]() ![]() And a little request for your LLE RSP, can you add a recompiler to it?
__________________
--------------------- CPU: Intel U7300 1.3 GHz GPU: Mobile Intel 4 Series (on board) AUDIO: Realtek HD Audio (on board) RAM: 4 GB OS: Windows 7 - 32 bit Last edited by shunyuan; 14th May 2013 at 12:44 AM. |
#207
|
||||
|
||||
![]() Quote:
It can't go in-game though. The original z64gl wasn't capable of that. Quote:
__________________
http://theoatmeal.com/comics/cat_vs_internet Last edited by HatCat; 14th May 2013 at 02:01 AM. |
#208
|
||||
|
||||
![]()
*insert post here*
|
#209
|
||||
|
||||
![]() Quote:
Odds, I can gain about more 10 fps at my computer with project64 2.1, that make this game playable on my computer. And make sure to set "Fixed Audio Timing" and "Sync to Audio" off to save cpu loading. --- Edit ------ The LLE part didn't touch too much, just fixed some locations that cause crash, no speed improvement. --- Edit ------ Another game you may try is mario tennis, the same way, use my plugin as HLE plugin, and use zimlar's rsp (with recompiler core).
__________________
--------------------- CPU: Intel U7300 1.3 GHz GPU: Mobile Intel 4 Series (on board) AUDIO: Realtek HD Audio (on board) RAM: 4 GB OS: Windows 7 - 32 bit Last edited by shunyuan; 14th May 2013 at 02:24 AM. |
#210
|
||||
|
||||
![]()
Not yet ready for testing though.
__________________
--------------------- CPU: Intel U7300 1.3 GHz GPU: Mobile Intel 4 Series (on board) AUDIO: Realtek HD Audio (on board) RAM: 4 GB OS: Windows 7 - 32 bit |