|
#11
|
||||
|
||||
![]()
I just found the animation mods!
Sub-actions might be the real actions,just broken because of animations staying the same. Animation Mods Neutral Attack 806E4537 00xx Some appear stuck,but can get free by jumping. Nothing,means it never changes animation. Code:
00-03=Nothing 04=Stand and turn motionlessly 05=Turning Slip 06=Forward Sliding 07=Sitting Paranoid 08-09=Nothing 0A=Begin Crouch (gets stuck/don't use) 0B=Crouch 0C=Turning while crouched 0D=Exiting Crouch 0E=Backflip (combine with sub-action 3E for actual backflip!) 0F-10=DK Final Neutral Attack 11=??? 12=Same 0F 13-15=Diddy Spring Jump 16=Simian Slam Roll (delayed) 17=Simian Slam Impact (delayed) 18=Stronger Slam 19=Stonger Slam With Roll 1A=Long Jump 1B=Normal Jump 1C-1D=High Falling 1E=Squished 1F-20=Roll (bounced on enemy) 21=Chimpy Charge Ducking 22=Diddy High Falling? 23=Different Per Character 24=Weird Backflip (gets stuck) 25=Weird (stuck) 26=??? 27=Death Animations 28=Before High Falling? 29=Drowning from last hit 2A=Hot Sand/Lava Death??? (most involve sinking) 2B=Pick up barrel 2C=Put down barrel 2D=Throw barrel 2E=Holding Barrel 2F=Walking w/ Barrel 30=Jumping w/ Barrel (causes final neutral attack) 31=Throwing Rock? 32=Engage 33-35=Neutral Swimming on Surface/Underwater 36=Slow U/w Swim (doing the worm) 37=Breast Stroke (gets stuck) 38-39=Nothing (stuck) 3A=Surface Swimming 3B=Nothing (water graphics appear) 3C=Walking (stuck) 3D=More Swimming (stuck) 3E=Final Neutral Attack 3F=Default 40-41=Same as 3E 42=Orange Glow Attack (cool! It actually hurts enemies!!! Doesn't cost anything.) 43=Airborne Attack 44=Walking Attack 45=Various Attacks Each Kong 46=Nothing 47=Throw Orange Bomb!!! (actually happens!!!) 48=Chimpy Charge Animation 49=Chimpy Hit Wall 4A=Puts Away Gun 4B=Takes Out Gun 4C=Gun Stuff? 4D=Takes Out Gun (can't shoot until jumping) 4E=Breaks The Game (larger shadow and Chunky crashed it) 4F=Don't Use This "Where Does This Block Go" 50=Gun Jump 51=Holding Gun 52=Z-Targeting Movement? 53=Z-Targeting? 54=Shoot Ammo (only one shot at a time) 55-57=Nothing 58=Landing With Gun 59=Take Damage Animation??? (stuck) 5A=Instrument Animation!!! (not killing enemies,can get hurt,pause buffer to fix blackness) 5B=Celebration Dance! 5C=Same Dance For Challenge (stuck) 5D=You Failed! (gets stuck when animation completes,jump before it ends) 5E=Minecart Sitting 5F=Minecart Lean Right (stuck) 60=Minecart Unlean Right 61=Minecart Lean Left (stuck) 62=Minecart Unlean Left 63=Weird Sitting (stuck) 64=More Minecart 65-66=Tiny/Lanky Sliding 67=Tiny/Lanky Slide Damage? 68=More??? 69=Hanging On Vine 6A=Climbing Up Vine 6B=Climbing Down Vine 6C=Vine Hang Again 6D-6E=Vine Jump 6F=Jump? (from tree?) 70=Holding Onto Tree (stuck) 71=Climbing Up Tree 72=Climbing Down Tree 73=Holding Onto Tree 74=Final Neutral Attack? 75-76=Hanging Off Ledge 77-78=Moving Along Ledge 79=Climb Onto Ledge (stuck) 7A=DK Minecart (hurry up!) 7B=Don't Use (crashes emu) 7C-7D=DK Minecart Rail-Swap? 7E=Don't Use (crashes emu) 7F=Weird Ducking 80=Don't Use (crashes emu) 81=DK Minecart Jumping 82=Don't Use (crashes emu) 83-84=DK Minecart,Hurry Up! 85=Weapon Get! 86=Battle Arena Stances 87=Attention 88=Potion Drink (gets stuck when completed) 89=Nothing 8A=Please Pick Me! 8B=You're Picking Me? (funny) 8C=Not Picking Me 8D=Don't Use (where dose blok go) 8E-8F=Nothing 90=Floating About Until Disappearing From Existance (gets stuck permanently) 91-95=Nothing 96=Same As 90 97=Don't Use (crashes emu) 98-99=Nothing,Freezes 9A-9E=Nothing,9E Crashes 9F-AA=Nothin,AA Crashes AB-AF=Nothing B0=Diddy Jetpak Aiming as DK (crashes game when Diddy???) B1=Crashes Emu B2=Nothing,B3 Crashes Emu B4=Diddy Jetpak Flying (nothing when Diddy?) B5=Nothing (Diddy crashes) B6-B7=Nothing B8=Nothing (Diddy crashes) B9=Nothing BA=Nothing (Diddy crashes) BB=Nothing unless Diddy (attacks?,Lanky crashes) [specific character only???] BC=Same with Lanky (maybe Tiny crashes) BD=Diddy Simian Slam??? BE=Tiny Kickflip (DK farts smoke) BF=Lanky Simian Slam C0=Various Each Kong (none crash,Chunky does nothing) C1=Nothing C2=??? (Diddy crashes) C3=Diddy Simian Slam (again?) C4=Tiny Flipping Stunt,Chunky Ate Bananas (stuck,perfect when Chunky Model changed to value 2D) C5-C6=Nothing,C6 crashes C7=Chunky Holding Something In Water? C8=Tiny Holding C9=Lanky Holding CA=Diddy Holding CB=Lanky Simian Slam (again?) Chunky Disappears From Existance CC=Chunky Simian Slam CD=Chunky Scared CE-D0=Nothing (Diddy crashes) D1=Diddy Simian Slam (why?) Lanky:WTF? Tiny Disappears From Existance D2=Diddy Holding (again) D3=DK Holding D4=Nothing D5=DK Simian Slam,Diddy:WTF?,Lanky Disappears From Existance D6=Lanky Simian Slam,Tiny Is A Seal!,Chunky Disappears From Existance D7=Diddy:WTF? (stuck),Lanky Crossed Arms, D8=Tiny Kickflip,Chunky Ate Bananas D9=Diddy Swimstroke (stuck after complete),Variety DA=Lanky Holding DB=Tiny Kickflip,Chunky:WTF? DC=DK Gun,Diddy Squished,Lanky Punch,Tiny Bomb,Chunky Primate Punch DD=Nothing DE=Crashes DF=DK Holding (again?),Diddy Disappears From Existance E0=DK Disappears From Existance E1=Crashes E2=Tiny Pulls Out Gun,Chunky Disappears From Existance E3=Tiny:WTF?,Chunky Simian Slam E4=Tiny:0///0,Chunky Holding E5=Tiny Holding,Chunky Disappears From Existance E6=Chunky Simian Slam (again?) E7=Nothing E8=DK:WTF?,Diddy Gets Shocked?? (Armor-Dillo),Lanky Crashes,Tiny Hand On Something???,Chunky Squished E9-EB=Crashes EC=Kasplat Hits Tiny (stuck) ED=DK Dances And Flips Endlessly (can jump out) EE=Kasplat Hits Chunky (Tiny crashes) EF=Kasplat Hits DK,Diddy Dances And Flips Endlessly (jump), F0=Crashes F1=Kasplat Hits Diddy,Lanky Dance And Flips, F2=Nothing F3=Diddy Crashes,Kasplat Hits Lanky,Tiny Dances And Flips, F4=DK Crashes,Diddy Hanging Onto Tree, F5=DK Getting Shocked,Chunky Crashes F6=Tiny Rolling?,Chunky Kickslide? F7=DK Holding Barrel?,Diddy Weird Dance, F8=Lanky Crashes,Chunky Jamming Out? F9=Crashes FA=Diddy Different Jam?,Lanky Squished FB=Crashes,Lanky Long Jump FC=Crashes FD=Diddy O_O,Lanky Crashes, FE=Lanky Weird And Sinks, FF=Tiny Stunt Neutral Attack Cont. 816E4536 0xxx Code:
0100-0101=Nothing Interesting 0102=DK Potion With Light,Diddy Looks Around,Tiny Crashes 0103-0104=Nothing 0105=Tiny Crashes,Chunky:WTF? 0106=Diddy's Death,Tiny Rolls? 0107=Diddy Crashes,Tiny Potion Light 0108=Nothing 0109=Tiny???,Chunk Slam 010A=Crashes 010B-0111=Nothing Interesting,Crashes 0112=Diddy/Tiny Potion Light 0113=DK??? 0114=Lanky Potion Light,Tiny Crashes 0115-0116=Crashes 0117=Chunky Is The Small Dragon That Gets Squished To Death??? 0118-011D=Nothing,Crashes 011E=Tiny Bent Too Far,Chunky Crashes 011F=Tiny Fell Down,Chunk Slam 0120-0123=Crashes 0124=DK Potion Light 0125=Tiny Scared?,Chunky Weird Punch 0126-0129=Crashes 012A=Crashes,Lanky Looking Around 012B=Crashes,Chunky Potion Light 012C=Diddy Potion Light,crashes 012D=Crashes,Tiny Potion Light 012E=Diddy Dance,Lanky Potion Light,Crashes 012F=Diddy Bows 0130=Lanky Bows 0131=Crashes,Tiny Bows 0132=Crashes,Chunky Bows 0133=Crashes 0134-0135=Crashes,Diddy Potion Light,Lanky Broken LOL,Crashes 0136=Crashes,Chunky Potion Light 0137=Diddy Slide 0138-0139=Nothing,Crashes 013A=DK High Fall,Crashes 013B=Crashes,Lanky High Fall 013C=Crashes,Chunky High Fall 013D-013E=Crashes 013F=DK Airborne Attack,Diddy Gets Shocked 0140=Crashes,Lanky Potion Light,Crashes 0141-0142=Crashes 0143=Nothing 0144=DK Squished,Diddy Potion Light 0145-0146=Nothing Interesting 0147=Chunky Using Diddy's "Pick Me" 0148=Crashes 0149-014E=Nothing Interesting 014F-0150=Crashes 0151=Nothing 0152-0153=Crashes 0154=Nothing 0155=Crashes 0156=Nothing 0157=Crashes 0158=Nothing 0159=Crashes,Tiny '_' 015A=DK Bent Too Far And Sinks 015B-015C=Nothing Interesting 015D=Crashes,Lanky '_' 015E=Crashes 015F=Nothing 0160=Crashes,Lanky '_' 0161-0162=Nothing Interesting 0163=Crashes 0164=Crashes,Chunky Dances And Flips 0165=Nothing 0166=DK Is Weird 0167=Crashes 0168=Nothing 0169=Crashes,Tiny Is Weird 016A=Crashes 016B-016C=Nothing 016D=Crashes 016E=Crashes,Lanky Dances,Tiny Potion Light 016F=DK One Helluva Guy?,Diddy Pulling Lever? 0170-0173=Crashes 0174-0175=Nothing Interesting 0176=Crashes 0177=Crashes,Chunky This Kong's,One Hell Of A Guy! 0178=Crashes 0179=Nothing 017A=DKNT Stance 017B=Nothing 017C=Crashes 017D=Crashes,Tiny Rolling Stunt 017E=Crashes 017F=Nothing Interesting 0180=Nothing 0181=Crashes 816E44DE 0xxx Playing Instrument 816F05F6 0xxx 0E=Deadly Backflip Chimpy Charge 816E494E 0xxx Throwing Orange Bomb 816E2E3E 0xxx 42=Orange Special (LOL) 47=Default Walking Animation 816CDFC6 0xxx 03=Default 04=Ice Skate Mode 05=Sorry,forgot how to Kong 06=Whoooooah! 0C=Wiggle Movement 1A=Long Walk 1E=Squishy Walking 22=Hilarious! 29=Drown Walk 2A=Sinking Walk 2F=Walk Like Holding Barrel 32=Powerful Entity 33=Swim Walk 34=Swimstride Walk 35=Swimming Walk 36=DK Does The Worm,etc. 37=Swimstroke Walk 3A=Surface Swim-Walk 3B=Wet Walking 3D=Dog Paddle 3F=Attack Walk (actually kills enemies!) 42=Continuous Orange Glow Attack (kills) 44=Always Attacking (let me know if Chunky makes his helicopter noise constantly) 45=Kickslide Walking 48=Continuous Chimpy Charge As Anyone 49=Chimp Wall-king 4B=Forces You To Use Gun 5A=They Love Music 5B=Happy Dancing 5D=Loser Walking (Chunky is sad ![]() 65=Lazy 66=Weird 6A=Vine Climb Up Walk (funny) 6B=Vine Climb Down Walk (funny) 71=Tree Up Walking (funny) 72=Tree Down Walking (funny) 78=Ledge Walking (hilarious!) 86=Battle Stances 88=Potion Walk (too many freeze the game) 8A=Attention Whores 8B=Senpai Noticed Me! 8C=Not You C4=Chunk Ate Bananas CD=Chunky Scared D6=Tiny Is A Seal! D7=Diddy WTF?,Lanky Holds Arm DB=Cjunky WTF? E3=Tiny WTF? E4=Tiny 0///0 E8=Same as title. (avoid using Lanky) Last edited by retroben; 3rd September 2014 at 10:40 PM. |
#12
|
||||
|
||||
![]()
Outta time to find any more values for now.
I think these are sub-actions and actions+animations. Edit:Back to find some more. Edit2:Ran out of space for text,LOL! More Walking Animation 816CDFCE 0xxx 02=Creepy 03=Always Slow Walk 04=Default 06=Idle Animations 2E=Unused Pushing??? 46=Chimpy Charge (loops) 47=Diddy Minecart 48=Diddy MCart Jump 49=DD MCart Lean Right 4A-4B=DD MCart Crouch??? 4D=DD Mcart Lean Left 4F=DK/Chunky MCart Wave 67=Crew Stances!!! 68-69=Thinking Stance? 6B-6C=Waiting??? DK Shyness 6D=Idle Juggling 6E=Standing Around? 6F=Lanky Runs,Others Motionless??? 70=Lanky Walks,Others WTF? and Don't Shoot! 71=Diddy Wakes From Sleeping,Lanky WTF?,Tiny O_O,Chunky Don't Shoot! 72=DK Flopping His Foot 73=Scared Walking 74=Looking Around 75=Hands On Ground 76=Creepy Walking 77=Various 78=Simian Slam/More Creepy Walking 79=DK Weird/Diddy Running 7A=DK Pulling Lever,Chunky Is Funny 7B=Diddy Slip Turn 7C=Various 7D-7E=Various Funny/Weird 7F=Diddy Taking Damage 80=Various 81=Diddy Drowning 82=Diddy Taking Damage 83=Diddy Getting Up 84=Diddy Jump,Chunky WTF? 85=More WTF? 86=Even More WTF? Chunky Push-ups 87=WTF? Dammit Chunky! Stop Twerking! 88=Diddy Loss As Other Kongs 89=Lanky Idle Juggling? 8A=Swim Animation 8B=Ledge Movement 8C=Ledge/Vine 8D-8E=Diddy Barrel Anims 8F=Diddy Crouching 90=Diddy Crouch Movement As DK,Diddy Backflip 91=Diddy Swim/Ledges? 92=Various,Lanky Crouch Movement 93=DK Gun,Weird 94=DK Gun Jump,Lanky Used Bongos,Chunky 95=Look How Gayly Chunky Runs 96=Diddy Climbing Ledge 97=Vine Climbing 98=Adorably Sitting 99=Various,Chunky MCart 9A=Various,Lanky Drowning 9B=DK Gun,DD Final Neutral,Lkey Takes Damage,Tiny Diddy Roll,Chunky Sliding 9C=Engage 9D=Diddy's Tail Whip,Kongs Posing 9E=Diddy's 2nd Tail Whip 9F=DD Airborne Tail Attack A0=DD Bomb Throw A1=??? A2=Strange Walk Holding A3=DK Rap Hands Rising A4=...And Stronger Too,Rehearsed Arm Turn A5=Various Diddy Anims (funny) A6=He's Bigger...,Chunky Surprised A7=...Faster,Lanky's Air Guitar,Chunky Doing Diddy's Dance! A8=Ring Of Kong,DD Final Neutral Attack A9=Squatting Pose,Chimpy Charge,Tiny '_' AA=Hands Left And Right AB=Bowing To Fungi Forest Boss (banned in UK release) AC=Battle Pad Specific Character Stance AD=Various,Chunky Dance In Weird Disposition AE=Orangestand,Tiny Is Awesome,Chunky Funny Dance AF=Various B0=Various DD Anims As Others B1=Various,Lanky OrangeWalk,Chunky Funny B2=Various,Lanky OrangeRun,Chunky Don't Shoot B3=DK Moving Attack,Others Injured Walk B4=DK Airborne Attack,Others DK Roll B5=DK Bomb Throw,Others Rising Hands B6=Posing With Hands On Head B7=Tiny's Flip Stunt B8=DK's Head Slam B9=DK's Fist Slam BA=DK's Barrel Walking BB=DK's Jump On Enemy BC=Main Menu Barrel Anims,Chunky Dances With Banana BD=Same as BC,Lanky Don't Shoot BE=MM Barrel,Hit In Water BF=MM Barrel Thrown,DD Push-ups,Lanky's Mid Walk,Tiny Push-ups,Chunky Imitate Pick Lanky C0=How Did He Do That/He Can't Jump High,Lanky Potion C1=DK Push-ups Hoard C2=DK Push-ups Before One-Armed C3=Lanky Looking,Others Weird C4=Lanky Standing,Others Weird C5=Lanky Losing Patience,Others Weird C6=DK Worm,Others Swimstroke C7=Somebody Vine C8=Various Lanky Anims,Chunky Tornado C9=Various CA=Various,Lanky Juggling,Chunky Dances Like A Girl (Tiny) CB=Various,Chunky Fails On Ring Of Kongs (Lanky) CC=No Pictures,Lanky Balloon!!! CD=Various,Lanky Balloon Moving CE=Similar To CD CF=GET OUT OF HERE!,Lanky *pfffft* D0=Funny Walking,Lanky Balloon D1=Lanky DK Crew Member Dance,Others Weird D2=More Balloon,Others Don't Shoot (Lanky) D3=Lanky???,Others Arms Behind Back (Lanky) D4=???,Lanky Balloon D5=Lanky Ring Of Kongs,Others Balloon O_O D6=Fails ROK As Lanky,Lanky Rising Hands D7=Arms Tensed D8=Various Funny Lanky Anims D9=Various,Chunky Does Lanky Crouching DA=Diddy's DK Rap Pose DB=Everybody Has Air Guitar DC=Weird Knee Crouch DD=Various Kewl Poses! DE=After Rehearsed Arm Swipe DF=Various Strange E0=Diddy's Jetpack Spin Stunt E1=Chunky's Ring Of Kongs E2=Diddy's Jetpak On E3=TAH-DAH E4=*clears throat* *takes breath*NEXT E5=KONG FIST! (brofist) E6=TAH-DAH! E7=DK Bigger,DD PattyCake,Chunky Drank Tiny's Potion! E8=DK MCart?,Diddy Not Picked,Chunky Mad Like Tiny E9=Hey there EA=DK Juggles,Others Diddy Jetpak,Chunky Aggravated EB=DK Vogue,Others Awooga Face EC=Kongs Are Banana Fairies ED=Fall Off A Cliff??? EE=Hovering??? EF=DK Tiny Pose?,Others Evil Entities F0=Come Get Some F1=Diddy's Jetpak F2=Diddy's Jetpak Hover F3=DK Holding Barrel F4=DK Flopping His Foot As Anykong F5=Various DK Hoard Scenes F6=DK Slips Peel,Lanky Drank DK's Potion!,Tiny DK Banana Cheer,Chunky Bonks Head Like DK F7=DK Swats At Kasplat,Others Drown Like DK F8=Diddy Stomps Aztec Boss' Baby,Chunky Ow Stop It! F9=Diddy Hops After Aztec Boss' Baby,Tiny Exhausted,Chunky Drowns? FA=DK Pulls Lever,Diddy Gets Freed,Tiny...Has A Funny Face! FB=Lanky Does DK Final Neutral,Chunky Drowns Like DK FC=Chunky Gets Shocked FD=Various,Diddy Is Shy FE=DK Is Shy,Others Stiff FF=DK Floaty,Others Stiff This one is for faster walking? It strangely causes different animations??? Last edited by retroben; 4th September 2014 at 03:21 AM. |
#13
|
||||
|
||||
![]()
Last day until next week,can't get more until Monday.
Regretful edit:Not until Monday because of Labor Day related issues. Last edited by retroben; 29th August 2014 at 06:32 PM. |
#14
|
||||
|
||||
![]()
Found a breakthrough when toying with it on my Fire TV!
Neutral Attack Is Infinite Orange Glow Attack 816E4536 0042 816E4546 000C This code makes it possible to cancel into the action multiple times since the 0C sub-action for standing allows more freedom. Now animations that mention getting stuck may actually no longer get stuck. Mashing B can make multple rings of power appear that can kill enemies! You can even still hurt them with your body! I might be able to create an auto-cancel code for DK64!!! Last edited by retroben; 29th August 2014 at 08:21 PM. |
#15
|
||||
|
||||
![]()
Found an interesting multiplayer color extra!
Try FB as your first choice!!! P1 DK Multiplayer Current Color 8076A100 00xx Code:
00=Normal 01=Tan/Purple Tie 02=All Blue 03=Orange/Yellow Tie 04=Rainbow Chrome??? 05-07=More Rainbow Chrome 08=Normal? 09-0F=Repeats 10=All Red 11=Purple/Blue Tie 12=Tiny Pants' Blue???/Yellow Tie 13=Super Oozaru/Green Tie 14-1F=Repeats 20=All Red/Dark Red Tie 21=Darker Blue/Brown Tie 22=Darker Yellow/Dark Blue Tie 23=Green/Red Tie (Christmas Colors!) 24-2F=Repeats 30=Normal??? 31-3F=Same as 01-0F 40=Red-Orange/Bright Shiny Pink Tie 41=Purple/Weird Red Tie 42=Tiny Pants' Blue/Dark Red Tie 43=Yellow/Rainbow Tie 44-4F=Repeats 50=Shiny Pink/Dark Red Tie 51=Half Shiny Pink,Normal/Brown Tie 52=Normal With Dark Blue Tie 53=Rainbow/Red-Orange Tie 54-5F=Repeats 60=Normal Again 61-6F=Same As 01-0F 70-7F=Same As 40-4F 80-BF=Various Rainbows C0=Shiny Pink/Dark Red Tie C1=Half Shiny Pink,Normal/Blue Tie C2=Normal With Green Tie (Diddy and Others Alt Colors?) C3=Rainbow/Purple Tie C4-CF=Repeats D0=Normal? D1=Tiny Pants' Blue/Purple Tie D2=Green/Blue Tie D3=Purple/Yellow Tie D4-DF=Repeats E0=Red/Rainbow Tie E1=Purple/Rainbow Tie E2=Blue/Rainbow Tie E3=Yellow/Rainbow Tie E4-EF=Repeats F0=Rainbow/Dark Red Tie F1=Rainbow/Brown Tie F2=Rainbow/Dark Blue Tie F3=Rainbow/Red-Orange Tie F4-FF=Different??? FA=Normal With Dark Blue Tie FB=Shaved DK!!! (TRY THIS ONE!) FC-FF=Boring 8076A101 00xx Multiplayer Color (P3) 8076A102 00xx Multiplayer Color (P4) 8076A103 00xx Try other characters for different colors than DK's! Edit:Sad news,they can be random,so you may not get the naked DK color when using FB. ![]() In-Battle Colors (P1) 807552F6 xxxx Same 00-FF as other code with random ones at higher areas. You can now use 0100 and onward for even more colors! In-Battle Colors (P2) 807541FA xxxx I was both P1 and P2 as DK when finding these. Battle Modes 807552EB 000x 0=Timed 0 Lives 1=0 Lives 2=Timed 0 Lives 3=Timed 0 Lives 4=Three Lives (Default) 5=Three Lives 6,7,8=Zero Lifes HUD Visible 807552EF 000x 0=no 1=yes Last edited by retroben; 1st September 2014 at 08:59 PM. |
#16
|
||||
|
||||
![]()
Start-up Skip (glitchy looking)
D0755314 0000 80755314 0003 D0755318 0000 80755318 0003 D075531C 0007 8175531C 0001 Allows you to skip all the waiting and go directly to the game starter. Just keep pressing start until it gets there. If you don't press start,you get a rather strange demo playback in the wrong area as Diddy underneath the ground,but can still hit start to skip it. LOL Instant Demo Skipping 80755337 005A Just hit start quickly after skipping DK Rap and you might not even see it appear! Last edited by retroben; 1st September 2014 at 09:45 PM. |
#17
|
||||
|
||||
![]()
Walking animation and much more added!
|
#18
|
||||
|
||||
![]()
One more code with a MASSIVE list of values!
Will do other 0100 values later. |
#19
|
||||
|
||||
![]()
Do one for skipping the Conker's Bad Fur Day intro!
![]() |
#20
|
||||
|
||||
![]()
Since Conker is a game made by Rare,I should have an easy time finding it.
Then again,a different branch of Rare worked on it than the ones who made the Banjo games and DK64. DK64 is greatly similar to Banjo-Kazooie's coding style. That's why there's action mods and animation mods for DK64 now. |