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Old 14th June 2010, 11:38 PM
0080900's Avatar
0080900 0080900 is offline
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Join Date: May 2010
Posts: 10
Question Paper Mario - Glide 64 Exception....

I keep getting this message/window when try to use the Fire Flower in Paper Mario, the game pretty much freezes from there and CPU usage goes up like crazy

I'm using Glide 64 Graphics Plugin

Any idea on how I can resolve this?

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Old 17th June 2010, 03:50 PM
rpyleoh rpyleoh is offline
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Join Date: Jan 2010
Posts: 5

since you are using glide64 it could be caused by either not having the required openGL support, because paper mario requires 2.1 support, where as most others require 1.5........it's either that or you are missing "glide3x.dll" from the main folder of your emulator....make sure you meet those requirements. if you don't, i would reccomend using rice by mudlord because it supports directX rendering which most older/some newer (like mine) require for rendering purposes.
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Old 17th June 2010, 05:06 PM
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squall_leonhart squall_leonhart is offline
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do NOT use mudlords rice video builds, they are unsupported.

CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition
Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro
SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000
HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black
Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1
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