#521  
Old 6th August 2013, 08:55 PM
sago sago is offline
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Thanks!!!!
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  #522  
Old 25th August 2013, 04:36 PM
ash_mohak ash_mohak is offline
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Thanks for your work its the only graphic plugin that runs Vigilante 8 Second Offense perfect from the start the problem is when the match starts then its slow to amost 0 fps but the graphical part dont have any errors or anything wrong its only slow


Maybe in some time i can use a better pc without lag its my favorite game on N64.



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  #523  
Old 25th August 2013, 06:48 PM
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HatCat HatCat is offline
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I just can't understand, how angrylion seems not at all annoyed, that people keep crediting this plugin, not built by him, for all of `Shunyuan's` work.

All that we can really discuss here is filter-related stuff, like 2xSAI, HQ etc. since that's the revolving factor about this version of angrylion's work.

And the nerve of that mad little shit for complaining that I didn't directly open-source my virtual fork (even though I've been commenting all my contributions here all along), just because mudlord involuntarily released the binary for me.

Luckily that build was a premature hack of SDL into it, and will break any ROM's screen. So whoever has it, has nothing anyway.
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  #524  
Old 25th August 2013, 07:36 PM
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the_randomizer the_randomizer is offline
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Correct me if I'm wrong, but wouldn't implementing these filters (2xSAI, SuperEagle, etc) into the code slow the plugin down even more?
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  #525  
Old 25th August 2013, 08:03 PM
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Who cares. This is still annoying.

But to answer your question, it would probably make this plugin faster, because it doesn't make any sense to apply multiple filters simultaneously.
So he is probably intent on severing the native pixel-accuracy VI filtering algorithm, in exchange for a more traditional hardware filtering mechanism.

So long as you destroy any of the pixel-accuracy code of course it will not necessarily be slower.
That's why Shunyuan was showing you all those screenshots earlier, right?
Those screenshots were each devoted to their own filtering method, not the application of N64 native filtering + a third-party filter, both at once.
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  #526  
Old 26th August 2013, 02:55 PM
mudlord_ mudlord_ is offline
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Quote:
Originally Posted by nintendo1889 View Post
Correct me if I'm wrong, but wouldn't implementing these filters (2xSAI, SuperEagle, etc) into the code slow the plugin down even more?
because they are apparently pixel shaders no, because the cpu does all the work.

the gpu was left fucking idle. now its not.
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  #527  
Old 27th August 2013, 05:39 AM
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the_randomizer the_randomizer is offline
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Quote:
Originally Posted by haxatax View Post
because they are apparently pixel shaders no, because the cpu does all the work.

the gpu was left fucking idle. now its not.
Ugh. Well, I guess it's safe to say there will never be speed optimizations, interesting, seeing as I have a Core i5 3570.
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  #528  
Old 27th August 2013, 06:49 AM
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Quote:
I have a Core i5 3570.
What kind of poor, bitch-ass cardboard box are you livin' out of, baby?

Chad Warden? Wipes his ASS, with Core i5 3570!


Way to take advantage of haxtax's way of saying it btw, because he was more-or-less agreeing with what I said about this being an optimization that makes the plugin faster, not slower.
So it is a speed optimization, just not a very utmost ideal one.

The RDP execution driver is the major reason why this plugin is so damn slow and the thing that I actually put all that time into optimizing. The more cocksuckers clinging to this retarded shit, though, the less I'm inclined to even work on it privately. Sorry, but that is just me.

A native build of angrylion's latest, unmodified-by-me plugin would still be faster than this thing and fix latest RDP reports. Perhaps I need to illustrate that point sometime.
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  #529  
Old 27th August 2013, 10:07 AM
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what i find very sad is people clinging to closed source plugins hoping something will magically happen.
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  #530  
Old 27th August 2013, 10:39 AM
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Quote:
Originally Posted by BatCat View Post
The RDP execution driver is the major reason why this plugin is so damn slow and the thing that I actually put all that time into optimizing. The more cocksuckers clinging to this retarded shit, though, the less I'm inclined to even work on it privately. Sorry, but that is just me.

A native build of angrylion's latest, unmodified-by-me plugin would still be faster than this thing and fix latest RDP reports. Perhaps I need to illustrate that point sometime.
If your build (your retarded shit?) can be faster, prove it, otherwise fuck off.

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Last edited by shunyuan; 27th August 2013 at 10:44 AM.
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