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#1
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Hello,
I've been playing Majora's Mask with the widescreen hack on (Options > Configure Graphics Plugin > Rom Settings > Override aspect [ticked]), but it will not seem to save this option. This means that each time I start the emulator and load Majora's Mask, I have to go into these settings and tick this box in order to enable widescreen. Is there a way I can force this option on by default? Thanks! -Alex |
#2
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No way to do that I think, although in the beta some more configuration is stored.
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http://theoatmeal.com/comics/cat_vs_internet |
#3
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I'm having the same problem as the OP. I'm playing Ocarina of Time, and when I check "Override Aspect" it doesn't save when I exit the program. If I check "Use Direct3D Transform", however, that does save.
I'm using Project64 2.1.0.1 and Jabo's Direct3D8 1.7.0.57-ver5. Sorry for resurrecting an old thread, but the forum won't allow me to create a new one. |
#4
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Sorry to be a pest, but can someone at least confirm whether this is a known issue or if it's me that's doing something wrong?
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#5
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Windows 7 Home Premium NVIDIA GeForce GTS 450 1TB HDD Intel Core i3-2100 10gb RAM NVIDIA High Definition Audio. |
#6
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Has this issue been fixed yet? Coincidentally, I was also playing Majora's Mask when I ran into this problem.
EDIT: I use CheatEngine to force the value to stay on, but if there's an official fix that would be nice! Last edited by avindra; 6th September 2013 at 04:18 PM. Reason: including my workaround |
#7
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Yea same here
![]() In PJ64 1.6 the option stays saved though. |
#8
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I cannot save the changes on settings neither in PJ 2.0
Odd thing is, I was able to do so a week ago. |
#9
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Then go to Options>Settings>Check Always Overwrite Default Settings With Ones From Ini?" Check that and you should be good to Go ![]() |
#10
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Same issue in PJ 2.2. This setting was saved in PJ 1.6 but this is no longer the case.
It's frustrating to see such a regression and to know that it's likely very easy to fix... ![]() |