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  #11  
Old 22nd August 2007, 12:24 PM
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Jabo Jabo is offline
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Quote:
written by rhY, August 22, 2007

Jabo, now that The Glide64 plugin AND the original Rice plugin are supporting the same texture pack format, will you be switching over to that system for conformity? As to APZRman: Dolphin JUST had a massive release, tard. LOL

rhY
This is a good question, I think the short answer is "it depends". The biggest problem I had previously was the hash format was really not documented (kinda tough on a guy eh?), and I personally didn't really like the way it looked. From what you've said this partly changed when Rice released some of the code in recent months, apparently another plugin took this bit out of it. If someone writes up some psuedo-code on how it works, that would give me a start at providing compatibility with the filenames it generates. And for now I'll leave it there, hope that answers the questions surrounding this topic.
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  #12  
Old 22nd August 2007, 02:18 PM
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Default written by *** p Ç***

vale pico esta wea ;D :'( :s
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  #13  
Old 22nd August 2007, 07:40 PM
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Default written by Guest 1986

Wow! That great heard from project 64! Keep it up! I can't wait until PJ64 1.7 out at end of 2007 or mid 2008. I can wait and suffer playing my old classic games. Good luck!
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  #14  
Old 22nd August 2007, 10:01 PM
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Default written by Hryusha

Jabo, will World Driver Championship work someday (with LLE checked)? What is your opinion?
What prevents it from running: RSP's or RDP's inaccuracy?
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  #15  
Old 23rd August 2007, 12:34 AM
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Default written by project dark download

omg i found 1.7
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  #16  
Old 23rd August 2007, 12:35 AM
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Default written by project dark download

;D ;D ;D ;D ;D koolllllllll it works
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  #17  
Old 23rd August 2007, 06:09 AM
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Default written by Whatever

Since donations are currently down for months, is there any chance that the project will go public soon? As long as you can't support the project = you can't beta test it and this sucks now in more way's than one for everyone i guess. With the current situation you can't get your support and we can't get a beta to test. Hope you bring it public soon since there is not much point to let the situation as it is. Unless you are really into getting paid for it and never(or when you get enough money) releasing it public, i don't see any reason of delaying it right now. There are a lot of betas from other emu authors out there and as far as i know releasing something that is not finished is not a sin.
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  #18  
Old 23rd August 2007, 07:25 AM
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Default written by Me

Where is said list of things you want to do?
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  #19  
Old 23rd August 2007, 08:35 AM
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Default written by carlbear

I would like to see Pj64 1.7 working with DirectX9
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  #20  
Old 23rd August 2007, 09:01 AM
LazerTag LazerTag is offline
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Though I'm sure many working on this project hope to someday call it "finished". All the hard work done over the many years have been a real blast to be a part of from the end user side.

I remember several releases feeling like an XMas or b-day present when you see them on a news post or forum message somewhere.

As always it's great to see more and thanks for taking your time to simply give an update of your plans for this.
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