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#741
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the glitches included weird reflections of cars, brake light img had a black box round it, and small breaks in the ground of the surrounding scenery and road, nothing serious, using the r6 interpreter has fixed all but the weird breaks in the ground. |
#742
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![]() Quote:
Quote:
http://forum.pj64-emu.com/showthread.php?t=4422 Edit: But it's only fair to warn you that that is slower. ![]()
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#743
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ahh ok, awesome, will check out few other gfx plugins then looks like i need to anyways, just started up gauntlet legends and the only things showing up are the doors,the floor and 2 guys, the rest is just black atm :P
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#744
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I don't think Gauntlet Legends is even fully playable on any graphics plugins, either LLE or HLE, other than the one that I just linked to. The glitches you described have been around for a very long time and currently only seem to be fixed in the pixel-accurate plugin I linked to.
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__________________
http://theoatmeal.com/comics/cat_vs_internet |
#745
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#746
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You clicked "Configure Graphics Plugin" while the game was running in that plugin I linked to right? It should disable the extra VI filters to give you some more speed.
__________________
http://theoatmeal.com/comics/cat_vs_internet |
#747
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yup didn't notice a difference at all tbh :P
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#748
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Probably due to the RDP being hammered by drawing calls.
In that case, optimizing the edgewalker would obviously help. |
#749
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How do I download this? I don't see anything on those Filesend files. Is this plugin dead?
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#750
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That's not good!
Looks like filesend.net got taken over. Thank you for pointing this out. I guess I need to re-upload the files using some other service sometime. Anyway, I was planning on doing another RSP rewrite using the unofficial #1.2 specs, since Project64's unfortunately the only emulator that lets an RSP plugin emulate the RSP completely anyway (with some cycle-accurate timing bypass).
__________________
http://theoatmeal.com/comics/cat_vs_internet |