|
#11
|
|||
|
|||
![]() |
#12
|
||||
|
||||
![]()
*whispers* Hey,mind if I emulate?
![]() |
#13
|
|||
|
|||
![]()
There's a guy who made an adaptation program for the Dualshock 4 that uses the Xbone controller/Windows driver. I managed to get even the rumble to work with Dolphin's Gamecube emulator~ Put that and attach it to the Surface Pro tablet/laptop, and you'd have the Quadfecta!
|
#14
|
||||
|
||||
![]() Quote:
|
#15
|
|||
|
|||
![]()
I wish they could make an Andriod app of PJ64. They have one for many other emulators like ePSXe and Dolphin.
|
#16
|
||||
|
||||
![]()
All it needs is re-programming to make it portable by not relying on Windows resources.
We just need a major branch of PJ64 dedicated to multiplatform releases and some skilled individuals that can pull it off. I wouldn't be fully happy until the 1.7.0.50b23 version gets ported to Android complete with the non-freezing for many of my Gameshark codes like the "Split-up Anywhere" code. Accuracy can make things suck sometimes when there is too much of it. (Windows has become garbage anyways from the inexcusable BSODs that plaque Win8 and Win10,Win8 with its disgusting interface and Win10 with forced automatic updates,included adware,and excessive NSA etc. spyware) |
#17
|
|||
|
|||
![]()
This is my 25th post <EOM>
|
#18
|
||||
|
||||
![]()
This is my 2025 post (that's 2000 more than you!).
|
#19
|
|||
|
|||
![]()
id rather see every aspect of this emu use relative paths instead of full paths. At least ppl wouldn't have to reconfigure everytime they move the emu folder. This sounds like it can take like 5 mins to do...
|
#20
|
|||
|
|||
![]()
are the paths inside your emu folder or you wan the relative path to contain .. ?
|