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#1
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Just letting you know I made the latest alpha in to a beta.
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#2
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yay, now everyone can experience the massively increased load times in roms and levels in certain games.
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 |
#3
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Wow! That really fast for update to come. Can't wait to see new version of Project 64. Really long time to see.
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#4
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![]() Quote:
Which games?
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My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way |
#5
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#6
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All of them
2.0 Interpreter and 1.7/1.6 Recompiler boot all games faster GoldenEye lags on the black screen after starting a mission Majora's Mask has long pauses on the subscreen and before displaying the spinning mask - also mini hangs just after loading a game profile till it the Rec cache settles. Pretty much every game displays this behavior honestly, i think the current caching is completely nuked lol. i get 100% perfect performance with the interpreter, with none of these delays, hangs, pauses.
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CPU:Intel Xeon x5690 @ 4.2Ghz, Mainboard:Asus Rampage III Extreme, Memory:48GB Corsair Vengeance LP 1600
Video:EVGA Geforce GTX 1080 Founders Edition, NVidia Geforce GTX 1060 Founders Edition Monitor:ROG PG279Q, BenQ BL2211, Sound:Creative XFI Titanium Fatal1ty Pro SDD:Crucial MX300 275, Crucial MX300 525, Crucial MX300 1000 HDD:500GB Spinpoint F3, 1TB WD Black, 2TB WD Red, 1TB WD Black Case:NZXT Phantom 820, PSU:Seasonic X-850, OS:Windows 7 SP1 Last edited by squall_leonhart; 4th March 2013 at 04:40 AM. |
#7
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at least there is one upside: the interpreter is now perfect.
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#8
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My rig: CPU: Intel Core i7 4470 3.4 GHz to 3.9 GHz Video card:: MSI nVidia GTX 970 4 GB GDDR5 OS: Windows 7 Professional 64-bit RAM: 16 GB DDR3 SDRAM 10600 HDD: 2 x Western Digital 1 TB HDDs Monitor: 23" Asus Full HD LED Oh, and Snes9x > Zsnes in every way |
#9
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A recompiler still needs to compile which is where you might be seeing the slow down. Try disabling the advanced block linking, that requires even more time in compiling. |
#10
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I'll hope that "MARIO TENNIS 64" can be run normally, because is one of the most popular roms of nintendo 64 that can't be play very well
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![]() VIVA DRAGON BALL! |