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  #1  
Old 26th December 2015, 06:05 PM
johnchrissy johnchrissy is offline
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Default Ocarina of Time Pause Screen and Lighting Issues

I have PJ 64 1.6; I've tried the other ones and they had serious frame rate speedups. Anyway, I have Rice's Video 6.1.4, and I'm having some problems with a few things:

you can see that the pause menu is not only screwed up with link, but the backround behind the menu always goes to either the part after the drawbridge, or Link's house, or the Mask shop. There's also shadow issues too; you can see in the pictures that at Zelda's castle, the lighting changes in odd ways.
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File Type: jpg zeldapause.JPG (95.3 KB, 4 views)
File Type: jpg Capture1.JPG (91.9 KB, 2 views)
File Type: jpg Capture2.JPG (92.7 KB, 2 views)

Last edited by johnchrissy; 26th December 2015 at 06:15 PM.
  #2  
Old 26th December 2015, 06:07 PM
johnchrissy johnchrissy is offline
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also, here are my settings (in the pictures)

I have also set my default PJ64 3d Settings set to my Nvidia graphics card via the NVidia Control Panel in a PC with an Intel i7. Thanks!
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File Type: jpg set1.JPG (31.8 KB, 3 views)
File Type: jpg set2.JPG (40.5 KB, 2 views)
File Type: jpg set3.JPG (52.6 KB, 1 views)
File Type: jpg set4.JPG (31.8 KB, 2 views)
File Type: jpg set5.JPG (35.1 KB, 2 views)
  #3  
Old 26th December 2015, 06:40 PM
V1del V1del is offline
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Known issues with Rice. any particular reason you are using it? You should use glide64 final in most cases.
  #4  
Old 26th December 2015, 07:04 PM
shinra358 shinra358 is offline
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use pj64 2.2 with gliden64 GLideN64_2DFix5 and all will be right with the world. you aren't gonna get anymore support for this version.
  #5  
Old 26th December 2015, 10:35 PM
johnchrissy johnchrissy is offline
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Quote:
Originally Posted by shinra358 View Post
use pj64 2.2 with gliden64 GLideN64_2DFix5 and all will be right with the world. you aren't gonna get anymore support for this version.
Am I going to get the frame rate issue where missions and quests like in Majora's Mask Beaver Race or Banjo Tooie timed quests are impossible? I had that in some post 1.6 versions of PJ64.
 

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