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  #401  
Old 2nd November 2015, 08:32 PM
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retroben retroben is offline
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Cats are being assholes but I done givuh vuck today.
And no,not you HatCat...

Freeze Water Physics
80022100 00xx
C6=Water Lock
E6=Default
An interesting realtime code that either makes you walk underwater or swim endlessly depending when it is disabled and enabled via activators,for instance,stand in shallow water and enable the lock to keep the shallow effects for the room duration.

Water Is Deadly
80022117 0084
88=Default

Walk In Air Above Water
80022117 0054
8002211B 0054
50=Maybe Better
88=Defaults
Spam backflips or sidehops to gain height,improved.

Walk In Air
800221C3 0054
88=Default
Combine with "above water" for full power,otherwise you'll fall when above outer bound water grids.

Swim In Air (D-pad up/down/left/right)
D01C84B4 0008
810221C6 4201
D01C84B4 0004
810221C6 C6FA
D01C84B4 0002
810221C6 4100
D01C84B4 0001
810221C6 4200
Also has perpetually infinite diving,up swims,down is default,left stops,and right gives you water effects without swim.

Dark Entity Navi
80022937 0000
04=Default
Listen or die!

Navi Demands
80022947 0000
04=Default
She says listen every time you enter then exit Ocarina usage.

Destroyer Of Objects
80022BB7 0014
18=Default
Everything like plants,rocks,and jars are immediately destroyed,princess Ruto acts strange by barking when set down and small crates are machine guns.

Unsmashable Objects
80022BCB 0000
01=Default
They stay suspended in air when thrown.

Crazy Treasures
80022C68 0066
You never know what you'll discover in objects and even princess Ruto! This would make an awesome code for chaos edition.

Freeze Object Status
80022D5B 0000
01=Default
Set to one for immediate resume of a thrown object.

Extreme Cloner
80023E0B 0000
01=Default
Brings the game to a crawl with tons of object or enemy clones or quickly hangs the game indefinitely,damn those Biris!
Works best with activators to time a short use of it just for preventing the game from hanging.

No Battle Music
80023E47 00FB
FF=Default

Enemies Pursue You
80024014 00E6
C6=Default
Also many other things from anywhere.

Shading Color Mod
810242BA xxxx
0000-0008=Colorful Variety
0009-07A7=Tons of colors!
01A1=Rainbow Seizure
07A8=Default
07A9-FFFF=??? (Bound to be loads of repeats.)
1337=Pleasant

Later past 0x80024300 address.

Last edited by retroben; 3rd November 2015 at 09:16 AM.
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  #402  
Old 3rd November 2015, 02:16 AM
dfghfdg dfghfdg is offline
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No one will bother fixing up PJ64 lol.
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  #403  
Old 3rd November 2015, 11:30 PM
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Partially Inactive Elements
800249E8 00E4
C4=Default
Invisible in the way where enemies are untouchable but you can grab things and slice signs.

Less Inactive Elements
800249F4 0066
46=Default
Ruto is visible while enemies are untouchable.

Alt Part Inactive
80024AAB 0000
01=Default

Different Hearing
80024B0F 00xx
00=Stronger
01=Default
11=No Sounds
You can hear all enemies in the room at further distances.

Weird Rotation of Stuff
8002538F 00xx
Might be several more values that work.
02=Forward
0C=Upside-Down
18=Extra Forward (spike platform in Jabu)
21=Another Forward
72=Default

Weird Tilting
8002539F 00xx
Link also affected.
00=Upside-Down
02=Left Tilt
7A=Default

Weird Actors
800253A7 00xx
Prone to crashing when changing areas,requires realtime code usage to avoid that.
00=Weird (sling arrow)
7C=Weirder (sling fire arrow)
7E=Default

Later past 0x800253B0 address.

Last edited by retroben; 4th November 2015 at 06:03 AM.
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  #404  
Old 4th November 2015, 10:16 PM
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Random Clone Replacement
800254BB 0034
38=Default
Less crash prone but can break the game in some areas.

Link Is Not Amused
80025BBF 0000
04=Default

Closing Eyes
80025BD3 000A

Freeze Frame Enemies
80027103 0010
After attacking them.

Invisible Objects
8002805F 0004

Later past 0x80028100 address.

Last edited by retroben; 5th November 2015 at 04:52 AM.
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  #405  
Old 5th November 2015, 09:28 PM
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Lunging Deku Baba Item Mod
8002855B 00xx
03=Default (Deku Nut)
04=Purple Rupee!
07=Blue Rupee

Forgetful Areas
800288B9 000A
0E=Default
Scenes play out every time you visit.

Fall Through Floors
8002B4DF 0004
00=Default

Disable Wall Behaviour
8002BF77 0000
01=Default
No strikes or climbing.

Strikable Floors
8002C28F 0036
32=Default

Jumpable Treasure Chests
8002C494 00C7
E7=Default
And an odd camera view sometimes.

Random Floors
8002C5A8 0066
46=Default
Can be used with activators in realtime.

Later past 0x8002CC00 address.

Last edited by retroben; 6th November 2015 at 04:59 AM.
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  #406  
Old 8th November 2015, 10:22 PM
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Go Through Walls and Floors
8002DA43 0000
04=Default
Use activators with the levitate code to go where you want.

Alt Go Through
8002F153 0000
01=Default

Primary Floor Mod
8102F182 xxxx
You can make yourself and other stuff stay in midair on an invisible floor,sadly has messed up camera distance.
43FA=Up A Bit
44FA=Higher Up
45FA=Really High
C57A=Maximum Void Limit? (use "Go Through" code to reach it)
C6FA=Default

Later past 0x80030100 address.

Last edited by retroben; 10th November 2015 at 06:10 AM.
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  #407  
Old 9th November 2015, 10:34 PM
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Walk Through Most Elements
80030F14 00E4
C4=Default
Pushable blocks,vertical webs,bomb walls,and an oddity with moving platforms.

Sky Adventure
810324C6 xxxx
C6FA=Default
42FA=High?
43FA=Sky
Most everything is in the sky along with you and you can even access area triggers at the crazy height.
Unfortunately not realtime on PJ64's (on 1.7 at least) recompiler and can crash with breakpoint on interpreter when trying to go out of bounds.

Yeah,I know,really crappy amount of codes lately.

Later past 0x80034000 address.

Special Object Deception
80033E6D 0001
05=Default
Many things hurt you or act strange,like large boxes hurting you and making you get stuck sliding unless levitate is used.

Last edited by retroben; 11th November 2015 at 05:46 AM.
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  #408  
Old 12th November 2015, 01:55 AM
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Climb Any Wall
8003445D 0006
02=Default
I have stumbled on the one-line equivalent of the climb any walls code!

Link Echoes More
80034685 0004
02=Default

Walls Hurt You
800347F1 0064
60=Default
Climbing is impossible when enabled because you fall,even falling enough hurts you with stab damage.

Disable Water
8003491B 0004
00=Default
Use activators D01C84B4 00xx (08,04,02,01 D-pad direction) to enable/disable in realtime in conjunction with the trigger code.

Water Trigger
D01C84B4 0000
80034908 0044
D21C84B4 0000
80034908 0064
Use with "Disable Water" code and maybe others near it to trigger disabling/enabling the water in realtime on recompiler.

Crazy Water
80034923 00xx
00-23=Various Alternate Ones
24=Default
25-28=Crazy

Disable Water (D-pad up/down)
D01C84B4 0008
8003492F 0000
D01C84B4 0004
8003492F 0028
28=Default
Works better since it does not need the trigger code to work in realtime.

Alt Water Disable
8003494D 0094
98=Default

Another Water Disable
80034951 0086
82=Default

No Splashing
8003497F 0007
03=Default

Yet Another Disable Water
80034997 0001
00=Default

Better Disable Water?
80034A23 0000
01=Default

Water Behaviour Mod
80034A2B 00xx
Effects varied per area.
00=High Above
01=Infinite Height
02=Default
04=Disabled?
05=Higher Above
0A=Above Surface
0B-0F=More

Water Strider
80034A40 00C5
E5=Default

Later past 0x80034B00 address.

Last edited by retroben; 12th November 2015 at 05:04 AM.
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  #409  
Old 13th November 2015, 12:28 AM
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Dizzying Camera
800356A4 0066
Constant zooming and upside-down switches,making the game harder.

Toilet Camera
80035755 0006
Faster and faster spinning,be careful.

No Auto-Turning Camera
80035780 0066
Fixes those annoying moments from sudden directional control changes.

Frozen Camera Position
80035855 00A4
9C=Alternate
A0=Default
Use 1st person to also refresh position.

Displaced camera Position
8003586C 00E6

No Dynamic Camera
800364DB 0090
8C=Default
Breaks indoor visuals hilariously.

Water Visuals At Land
810367A2 xxxx
C6FA=Default
46FA=Water Visuals
Use activators to switch between it,sound is distorted like when submerged in water,changing on and off can yield odd colors.
Cows and Cuccoos sound funny.

Water Visuals Always On (at water)
800367B0 00E7
C7=Default
Sounds included and correct colors.

Water Visuals Above Water
810367BA xxxx
C6FA=Default
46FA=Water Visuals
Still looks cool with odd colors appearing,combine with other for full water visuals nonstop.
Use both while in actual water view for real water coloring everywhere.
Actually,it can change to weird colors when left on and going to other areas.

Disable Water Visuals
800367C0 0066

Random Water Visual Colors
800367F3 0001
00=Default

Tilty Views
80036BDC 00E7
C7=Default

Slanted Views
80036BEB 00xx
D2=Rotating
D6=Default
DA=Slanted

Bumpy Waves Camera
80036C22 003A

Alt Frozen Camera Position
80036E24 0066
46=Default

Disable Letterbox
80036E45 0000
04=Default
Found an ASM version,yay!

Alt Disable Letterbox
80036E49 0001
05=Default

Letterbox Bar Size (song warping)
80036E87 00xx
00=Clearing
20=Default

Letterbox Stays When Seen
80036E97 0001
00=Default

Later past 0x80037000 address.

Last edited by retroben; 13th November 2015 at 06:13 AM.
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  #410  
Old 15th November 2015, 11:30 PM
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Crazy Camera Physics
81038A8E xxxx
0001=World Imploding
0010=Flipped World
0020=Uhhhhhhhh...
0024=Default
0028=ISG Styled Camera
0034=Slanted Flipped Insanity
0048=Forced Letterbox
0060=Weird and Lanky
0064=Distant Cull Camera
0068=Extreme Distance
0074=Overhead Closely
0078=Behind Head
0098=Flipped/Warped
00B0=Normalish With Glitches
00B4=Behind Head With Forced Letterbox
00D8=Bouncy Flips
00F8=Odd Flipped
0108=Ant Camera (acts random in some areas)

Digital Movement
80038E50 0066
May be useful on keyboard controls,acts like that SRB2 fangame.

Alt Digital Move
80038E58 00C6

Later past 0x8003D200 address.

Last edited by retroben; 16th November 2015 at 04:58 AM.
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