Go Back   Project64 Forums > Public Version > Project 64 - v2.x - Cheats

Reply
 
Thread Tools Display Modes
  #801  
Old 5th February 2017, 01:11 PM
Mistawani Mistawani is offline
Junior Member
 
Join Date: Nov 2014
Posts: 0
Default

Good Luck Retroben
Reply With Quote
  #802  
Old 5th February 2017, 08:55 PM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Already had a code for it on page 36,but with problems.

Really Strong Draw Distance
8032763F 0001
03=Default
Game sadly crashes out in some instances like crushing the huts,can see stuff from much farther away than usual,excludes musical notes.
Also excludes trees.

Note: Page 80 contains the mass of object values of their various stats,I will get to making the codes for many object mods within the next few days,I feel crappy today,so I can't do anything until Monday.
Reply With Quote
  #803  
Old 7th February 2017, 04:07 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Banjo-Tooie (U)

Ultra 60fps Hack
D207913F 0000
8007913F 0001
81125D10 3CA4
81125D12 8889
80125D19 00A4
80125D1D 00A4
D0127633 0005
8003F4F2 0002
D2127633 0005
8003F4F2 000D
Finally fixes cut-scene soft-locks at the downside of faster game speed,uses an activator-ed lagfix code which works better with JiggyWiggy's Challenges but they are now too easy aside from turbo fast hand movement.
Demos are out of sync and will briefly run out of inputs and end up standing in place afterward.

Also can remove skipped frames on lag as it lowers the max speed cap for lag.
Edit: Washing Machine Banjo still a problem but no longer voiding out,I hope nobody gets crashes.

Last edited by retroben; 7th February 2017 at 04:44 AM.
Reply With Quote
  #804  
Old 8th February 2017, 06:14 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

A storm got in the way today. Edit: Stomach issues today now.

Last edited by retroben; 9th February 2017 at 12:34 AM.
Reply With Quote
  #805  
Old 10th February 2017, 03:54 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Page 80 contains value lists.

Banjo-Kazooie (U) (V1.0)

Exploding Jiggy Type
813663D0 xxxx
0056=Default

Exploding Jiggy Swap
813663D2 xxxx
014F=Default

Exploding Jiggy Image
813663D4 xxxx
None by default.

Exploding Jiggy Anim Type
803663D7 00xx
02=Default

Exploding Jiggy Anims
813663D8 80yy
813663DA xxxx
Blank by default.

Exploding Jiggy Actor Mod
813663DC 80yy
813663DE xxxx
2C_8C5C=Default

Exploding Jiggy Type Data
813663E4 80yy
813663E6 xxxx
2C_8484=Default

Rock Crumble Type?
813663F4 xxxx
0056=Default

Rock Crumble Swap
813663F6 xxxx
03AD=Default

Rock Crumble Image
813663F8 xxxx
None by default.

Rock Crumble Anim Type
803663FB 00xx
02=Default

Rock Crumble Anims
813663FC 80yy
813663FE xxxx
Blank by default.

Rock Crumble Actor Mod
81366400 80yy
81366402 xxxx
2C_8C5C=Default

Rock Crumble Type Data
81366408 80yy
8136640A xxxx
2C_8484=Default

Extra Life Type
81366430 xxxx
Good for pranks.
0003=Bull
0061=Default

Extra Life Swap
81366432 xxxx
0049=Default

Extra Life Image
81366434 xxxx
036E=Default (2D)

Extra Life Anim Type
80366437 00xx
00=Default

Extra Life Anims
81366438 80yy
8136643A xxxx
Blank by default.

Extra Life Actor Mod
8136643C 80yy
8136643E xxxx
2C_6240=Bull Prank
2C_8EC0=Default

Extra Life Type Data
81366444 80yy
81366446 xxxx
32_5934=Default

Music Not Drop Type
81366C50 xxxx
005F=Default

Music Note Drop Swap
81366C52 xxxx
0051=Default

Music Note Drop Image
81366C54 xxxx
06D6=Default

Music Note Drop Anim Type
80366C57 00xx
00=Default

Music Note Drop Anims
81366C58 80yy
81366C5A xxxx
Blank by default.

Music Note Drop Actor Mod
81366C5C 80yy
81366C5E xxxx
2C_9C30=Default

Music Note Drop Type Data
81366C64 80yy
81366C66 xxxx
32_5934=Default

Extra Honeycomb Piece Type
81366C80 xxxx
0053=Default

Extra Honeycomb Piece Swap
81366C82 xxxx
0047=Default

Extra Honeycomb Piece Image
81366C84 xxxx
0361=Default

Extra Honeycomb Piece Anim Type
80366C87 00xx
00=Default

Extra Honeycomb Piece Anims
81366C88 80yy
81366C8A xxxx
Blank by default.

Extra Honeycomb Piece Actor Mod
81366C8C 80yy
81366C8E xxxx
2C_9E70=Default

Extra Honeycomb Piece Type Data
81366C94 80yy
81366C96 xxxx
32_5888=Default

Honeycomb Type
81366CA4 xxxx
0055=Default

Honeycomb Swap
81366CA6 xxxx
0050=Default

Honeycomb Image
81366CA8 xxxx
0363=Default

Honeycomb Anim Type
80366CAB 00xx
00=Default

Honeycomb Piece Anims
81366CAC 80yy
81366CAE xxxx
Blank by default.

Honeycomb Actor Mod
81366CB0 80yy
81366CB2 xxxx
2C_9E70=Default

Honeycomb Type Data
81366CB8 80yy
81366CBA xxxx
32_5888=Default

Running Shoes Type
81366EC0 xxxx
0038=Default

Running Shoes Swap
81366EC2 xxxx
002C=Default

Running Shoes Image
81366EC4 xxxx
0367=Default

Running Shoes Anim Type
80366EC7 00xx
00=Default

Running Shoes Anims
81366EC8 80yy
81366ECA xxxx
36_6EA0=Default

Running Shoes Actor Mod
81366ECC 80yy
81366ECE xxxx
2C_A498=Default

Running Shoes Type Data
81366ED4 80yy
81366ED6 xxxx
2C_A320=Default

Player Shadow Type
81366EF0 xxxx
0032=Default

Player Shadow Swap
81366EF2 xxxx
0017=Default

Player Shadow Image
81366EF4 xxxx
03BF=Default

Player Shadow Anim Type
80366EF7 00xx
01=Default

Player Shaodw Anims
81366EF8 80yy
81366eFA xxxx
Blank by default.

Player Shadow Actor Mod
81366EFC 80yy
81366EFE xxxx
2C_A92C=Default

Player Shadow Type Data
81366F04 80yy
81366F06 xxxx
2C_A7BC=Default

Shock Jump Pad Type
81366F20 xxxx
00D4=Default

Shock Jump Pad Swap
81366F22 xxxx
000B=Default

Shock Jump Pad Image
81366F24 xxxx
0489=Default

Shock Jump Pad Anim Type
80366F27 00xx
00=Default

Shock Jump Pad Anims
81366F28 80yy
81366F2A xxxx
Blank by default.

Shock Jump Pad Actor Mod
81366F2C 80yy
81366F2E xxxx
2C_A9D0=Default

Shock Jump Pad Type Data
81366F34 80yy
81366F36 xxxx
32_5888=Default

Flight Pad Type
81366F44 xxxx
0045=Default

Flight Pad Swap
81366F46 xxxx
00E4=Default

Flight Pad Image
81366F48 xxxx
048A=Default

Flight Pad Anim Type
80366F4B 00xx
00=Default

Flight Pad Anims
81366F4C 80yy
81366F4E xxxx
Blank by default.

Flight Pad Actor Mod
81366F50 80yy
81366F52 xxxx
2C_AA44=Default

Flight Pad Type Data
81366F58 80yy
81366F5A xxxx
32_5888=Default

Special Fly Pad Type
81366F68 xxxx
0261=Default

Special Fly Pad Swap
81366F6A xxxx
039F=Default

Special Fly Pad Image
81366F6C xxxx
048A=Default

Special Fly Pad Anim Type
80366F6F 00xx
00=Default

Special Fly Pad Anims
81366F70 80yy
81366F72 xxxx
Blank by default.

Special Fly Pad Actor Mod
81366F74 80yy
81366F76 xxxx
2C_AB70=Default

Special Fly Pad Type Data
81366F7C 80yy
81366F7E xxxx
32_5888=Default

Crab Type
813670B8 xxxx
0013=Default

Crab Swap
813670BA xxxx
0067=Default

Crab Image
813670BC xxxx
0358=Default

Crab Anim Type
803670BF 00xx
01=Default

Crab Anims
813670C0 80yy
813670C2 xxxx
36_7010=Default

Crab Actor Mod
813670C4 80yy
813670C6 xxxx
2C_BAAC=Default

Crab Type Data
813670CC 80yy
813670CE xxxx
32_5888=Default

Black Crab Type
813670DC xxxx
00DD=Default

Black Crab Swap
813670DE xxxx
00F2=Default

Black Crab Image
813670E0 xxxx
0566=Default

Black Crab Anim Type
803670E3 00xx
01=Default

Black Crab Anims
813670E4 80yy
813670E6 xxxx
36_7010=Default

Black Crab Actor Mod
813670E8 80yy
813670EA xxxx
2C_BAAC=Default

Black Crab Type Data
813670F0 80yy
813670F2 xxxx
32_5888=Default

Mutie Snippet Type
81367100 xxxx
0013=Default

Mutie Snippet Swap
81367102 xxxx
00F5=Default

Mutie Snippet Image
81367104 xxxx
038F=Default

Mutie Snippet Anim Type
80367107 00xx
01=Default

Mutie Snippet Anims
81367108 80yy
8136710A xxxx
36_7060=Default

Mutie Snippet Actor Mod
8136710C 80yy
8136710E xxxx
2C_BAAC=Default

Mutie Snippet Type Data
81367114 80yy
81367116 xxxx
32_5888=Default

Dragonfly Type
81367130 xxxx
00C2=Default

Dragonfly Swap
81367132 xxxx
0134=Default

Dragonfly Image
81367134 xxxx
03ED=Default

Dragonfly Anim Type
80367137 00xx
00=Default

Dragonfly Anims
81367138 80yy
8136713A xxxx
Oddly,blank by default.

Dragonfly Actor Mod
8136713C 80yy
8136713E xxxx
2C_CC5C=Default

Dragonfly Type Data
81367144 80yy
81367146 xxxx
2C_CA7C=Default

Lair Doorway Type
81367160 xxxx
0012=Default

Lair Doorway Swap
81367162 xxxx
0066=Default

Lair Doorway Image
81367164 xxxx
None by default.

Lair Doorway Anim Type
80367167 00xx
00=Default

Lair Doorway Anims
81367168 80yy
8136716A xxxx
Blank by default.

Lair Doorway Actor
8136716C 80yy
8136716E xxxx
2C_D898=Default

Lair Doorway Type Data
81367174 80yy
81367176 xxxx
32_5340=Default

Blue Jinjo Type
81367200 xxxx
005A=Default

Blue Jinjo Swap
81367202 xxxx
0060=Default

Blue Jinjo Image
81367204 xxxx
03C0=Default

Blue Jinjo Anim Type
80367207 00xx
01=Default

Blue Jinjo Anims
81367208 80yy
8136720A xxxx
36_71B0=Default

Blue Jinjo Actor Mod
8136720C 80yy
8136720E xxxx
2C_DD78=Default

Blue Jinjo Type Data
81367214 80yy
81367216 xxxx
32_5888=Default

Green Jinjo Type
81367224 xxxx
005B=Default

Green Jinjo Swap
81367226 xxxx
0062=Default

Green Jinjo Image
81367228 xxxx
03C2=Default

Green Jinjo Anim Type
8036722B 00xx
01=Default

Green Jinjo Anims
8136722C 80yy
8136722E xxxx
36_71B0=Default

Green Jinjo Actor Mod
81367230 80yy
81367232 xxxx
2C_DD78=Default

Green Jinjo Type Data
81367238 80yy
8136723A xxxx
32_5888=Default

Yellow Jinjo Type
81367248 xxxx
005E=Default

Yellow Jinjo Swap
8136724A xxxx
005E=Default

Yellow Jinjo Image
8136724C xxxx
03BB=Default

Yellow Jinjo Anim Type
8036724F 00xx
01=Default

Yellow Jinjo Anims
81367250 80yy
81367252 xxxx
36_71B0=Default

Yellow Jinjo Actor Mod
81367254 80yy
81367256 xxxx
2C_DD78=Default

Yellow Jinjo Type Data
8136725C 80yy
8136725E xxxx
32_5888=Default

Pink Jinjo Type
8136726C xxxx
005D=Default

Pink Jinjo Swap
8136726E xxxx
0061=Default

Pink Jinjo Image
81367270 xxxx
03C1=Default

Pink Jinjo Anim Type
80367273 00xx
01=Default

Pink Jinjo Anims
81367274 80yy
81367276 xxxx
36_71B0=Default

Pink Jinjo Actor Mod
81367278 80yy
8136727A xxxx
2C_DD78=Default

Pink Jinjo Type Data
81367280 80yy
81367282 xxxx
32_5888=Default

Orange Jinjo Type
81367290 xxxx
005C=Default

Orange Jinjo Swap
81367292 xxxx
005F=Default

Orange Jinjo Image
81367294 xxxx
03BC=Default

Orange Jinjo Anim Type
80367297 00xx
01=Default

Orange Jinjo Anims
81367298 80yy
8136729A xxxx
36_71B0=Default

Orange Jinjo Actor Mod
8136729C 80yy
8136729E xxxx
2C_DD78=Default

Orange Jinjo Type Data
813672A4 80yy
813672A6 xxxx
32_5888=Default

Beehive Type
813672E0 xxxx
0050=Default

Beehive Swap
813672E2 xxxx
0012=Default

Beehive Image
813672E4 xxxx
0364=Default

Beehive Anim Type
803672E7 00xx
01=Default

Beehive Anims
813672E8 80yy
813672EA xxxx
36_72C0=Default

Beehive Actor Mod
813672EC 80yy
813672EE xxxx
2C_E8D4=Default

Beehive Type Data
813672F4 80yy
813672F6 xxxx
32_5888=Default

Bee Swarm Type
81367310 xxxx
0217=Default

Bee Swarm Swap
81367312 xxxx
034D=Default

Bee Swam Image
81367314 xxxx
049E=Default

Bee Swarm Anim Type
80367317 00xx
01=Default

Bee Swarm Anims
81367318 80yy
8136731A xxxx
Blank by default.

Bee Swarm Actor Mod
8136731C 80yy
8136731E xxxx
2C_F83C=Default

Bee Swarm Type Data
81367324 80yy
81367326 xxxx
2C_EBFC=Default

Waterfall Sound Type
81367390 xxxx
01A8=Default

Waterfall Sound Swap
81367392 xxxx
028B=Default

Waterfall Sound Image
81367394 xxxx
None by default.

Waterfall Sound Anim Type
80367397 xxxx
00=Default

Waterfall Sound Anims
81367398 80yy
8136739A xxxx
Blank by default.

Waterfall Sound Actor Mod
8136739C 80yy
8136739E xxxx
2D_07C8=Default

Waterfall Sound Type Data
813673A4 80yy
813673A6 xxxx
32_5340=Default

Mine Baddie Type
81367404 xxxx
0065=Default

Mine Baddie Swap
81367406 xxxx
0056=Default

Mine Baddie Image
81367408 xxxx
03EC=Default

Mine Baddie Anim Type
8036740B 00xx
01=Default

Mine Baddie Anims
8136740C 80yy
8136740E xxxx
36_73C0=Default

Mine Baddie Actor Mod
81367410 80yy
81367412 xxxx
2D_10A4=Default

Mine Baddie Type Data
81367418 80yy
8036741A xxxx
32_5888=Default

Mine Explosion Type
81365FB0 xxxx
0065=Default

Mine Explosion Swap
81365FB2 xxxx
00F3=Default

Mine Explosion Image
81365FB4 xxxx
None by default.

Mine Explosion Anim Type
80365FB7 00xx
00=Default

Mine Explosion Anims
81365FB8 80yy
81365FBA xxxx
Blank by default.

Mine Explosion Actor Mod
81365FBC 80yy
81365FBE xxxx
2C_5BC0=Default

Mine Explosion Type Data
81365FC4 80yy
81365FC6 xxxx
32_5340=Default

Gloop Type
81367468 xxxx
006A=Default

Gloop Swap
8136746A xxxx
00E6=Default

Gloop Image
8136746C xxxx
0372=Default

Gloop Anim Type
8036746F 00xx
02=Default

Gloop Anims
81367470 80yy
81367472 xxxx
36_7430=Default

Gloop Actor Mod
81367474 80yy
81367476 xxxx
2D_1468=Default

Gloop Type Data
8136747C 80yy
8136747E xxxx
2D_13B0=Default

Mumbo Type
813674E0 xxxx
0006=Default

Mumbo Swap
813674E2 xxxx
0007=Default

Mumbo Image
813674E4 xxxx
03C6=Default

Mumbo Anim Type
803674E7 00xx
01=Default

Mumbo Anims
813674E8 80yy
813674EA xxxx
36_7490=Default

Mumbo Actor Mod
813674EC 80yy
813674EE xxxx
2D_!CF0=Default

Mumbo Type Data
813674F4 80yy
813674F6 xxxx
2D_2964=Default

Mumbo's Sign 5 Type
81367530 xxxx
01E9=Default

Mumbo's Sign 5 Swap
81367532 xxxx
0368=Default

Mumbo's Sign 5 Image
81367534 xxxx
0301=Default

Mumbo's Sign 5 Anim Type
80367537 00xx
00=Default

Mumbo's Sign 5 Anims
81367538 80yy
8136753A xxxx
Blank by default.

Mumbo's Sign 5 Actor Mod
8136753C 80yy
8136753E xxxx
2D_2D00=Default

Mumbo's Sign 5 Type Data
81367544 80yy
81367546 xxxx
32_5888=Default

Mumbo's Sign 10 Type
81367554 xxxx
01E9=Default

Mumbo's Sign 10 Swap
81367556 xxxx
036B=Default

Mumbo's Sign 10 Image
81367558 xxxx
0302=Default

Mumbo's Sign 10 Anim Type
8036755B 00xx
00=Default

Mumbo's Sign 10 Anims
8136755C 80yy
8136755E xxxx
Blank by default.

Mumbo's Sign 10 Actor Mod
81367560 80yy
81367562 xxxx
2D_2D00=Default

Mumbo's Sign 10 Type Data
81367568 80yy
8136756A xxxx
32_5888=Default

Mumbo's Sign 15 Type
81367578 xxxx
01E9=Default

Mumbo's Sign 15 Swap
8136757A xxxx
036A=Default

Mumbo's Sign 15 Image
8136757C xxxx
0303=Default

Mumbo's Sign 15 Anim Type
8036757F 00xx
00=Default

Mumbo's Sign 15 Anims
81367580 80yy
81367582 xxxx
Blank by default.

Mumbo's Sign 15 Actor Mod
81367584 80yy
81367586 xxxx
2D_2D00=Default

Mumbo's Sign 15 Type Data
8136758C 80yy
8136758E xxxx
32_5888=Default

Mumbo's Sign 20 Type
8136759C xxxx
01E9=Default

Mumbo's Sign 20 Swap
8136759E xxxx
0369=Default

Mumbo's Sign 20 Image
813675A0 xxxx
0304=Default

Mumbo's Sign 20 Anim Type
803675A3 00xx
00=Default

Mumbo's Sign 20 Anims
813675A4 80yy
813675A6 xxxx
Blank by default.

Mumbo's Sign 20 Actor Mod
813675A8 80yy
813675AA xxxx
2D_2D00=Default

Mumbo's Sign 20 Type Data
813675B0 80yy
813675B2 xxxx
32_5888=Default

Mumbo's Sign 25 Type
813675C0 xxxx
01E9=Default

Mumbo's Sign 25 Swap
813675C2 xxxx
036C=Default

Mumbo's Sign 25 Image
813675C4 xxxx
0305=Default

Mumbo's Sign 25 Anim Type
803675C7 00xx
00=Default

Mumbo's Sign 25 Anims
813675C8 80yy
813675CA xxxx
Blank by default.

Mumbo's Sign 25 Actor Mod
813675CC 80yy
813675CE xxxx
2D_2D00=Default

Mumbo's Sign 25 Type Data
813675D4 80yy
813675D6 xxxx
32_5888=Default
Reply With Quote
  #806  
Old 10th February 2017, 04:01 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

My list of codes was way too long,I really should stop expanding dong.

Page 80 for value lists.

Banjo-Kazooie (U) (V1.0)

??? Type (use these for replacement fun)
813675F0 xxxx
0016=Default
0233=Mumbo Switch (collision)

??? Swap (ineffective unless zero)
813675F2 xxxx
0000=Various Spots
006A=Default

??? Image
813675F4 xxxx
0353=Bull
0487=Big Eyrie
None by default.

??? Anim Type
803675F7 00xx
01=Default?

??? Anims
813675F8 80yy
813675FA xxxx
36_6010=Bull
36_7010=Crab
37_2F50=Ant
Blank by default.

??? Actor Mod
813675FC 80yy
813675FE xxxx
2C_A92C=Player Shadow (it sticks to you when close enough)
2D_2DA0=Default (useful?)

??? Type Data
81367604 80yy
81367606 xxxx
32_5340=Default
32_5888=Visible Models

Ice Key Type
813677A8 xxxx
0168=Default

Ice Key Swap
813677AA xxxx
025D=Default

Ice Key Image
813677AC xxxx
050C=Default

Ice Key Anim Type
803677AF 00xx
01=Default

Ice Key Anims
813677B0 80yy
813677B2 xxxx
Blank by default.

Ice Key Actor Mod
813677B4 80yy
813677B6 xxxx
2D_2DA0=Random Actor (use to make key always accessible)
2D_4250=Default

Ice Key Type Data
813677BC 80yy
813677BE xxxx
32_5E78=Default

Mumbo Switch Type
813677CC xxxx
0233=Default

Mumbo Switch Swap
813677CE xxxx
023D=Default

Mumbo Switch Image
813677D0 xxxx
04DD=Default

Mumbo Switch Anim Type
803677D3 00xx
12=Default

Mumbo Switch Anims
813677D4 80yy
813677D6 xxxx
36_76B0=Default

Mumbo Switch Actor Mod
813677D8 80yy
813677DA xxxx
2D_4388=Default

Mumbo Switch Type Data
813677E0 80yy
813677E2 xxxx
2D_4588=Default

Furnace Warp Type
813677F0 xxxx
016A=Default

Furnace Warp Swap
813677F2 xxxx
0242=Default

Furnace Warp Image
813677F4 xxxx
None by default.

Furnace Warp Anim Type
803677F7 00xx
00=Default

Furnace Warp Anims
813677F8 80yy
813677FA xxxx
Blank by default.

Furnace Warp Actor Mod
813677FC 80yy
813677FE xxxx
2D_4680=Default

Furnace Warp Type Data
81367804 80yy
81367806 xxxx
32_5340=Default

Secret Egg Type
81367814 xxxx
0169=Default

Secret Egg Swap
81367816 xxxx
025E=Default

Secret Egg Image
81367818 xxxx
050D=Default (yellow)

Secret Egg Anim Type
8036781B 00xx
01=Default

Secret Egg Anims
8136781C 80yy
8136781E xxxx
Blank by default.

Secret Egg Actor Mod
81367820 80yy
81367822 xxxx
2D_3FD4=Default

Secret Egg Type Data
81367828 80yy
8136782A xxxx
2D_41C4=Default

BK Exit Pad Type
81367838 xxxx
0265=Default

BK Exit Pad Swap
8136783A xxxx
02E4=Default

BK Exit Pad Image
8136783C xxxx
055A=Default

BK Exit Pad Anim Type
8036783F 00xx
01=Default

BK Exit Pad Anims
81367840 80yy
81367842 xxxx
Blank by default.

BK Exit Pad Actor Mod
81367844 80yy
81367846 xxxx
2D_3DA4=Default

BK Exit Pad Type Data
8136784C 80yy
8136784E xxxx
2D_3F48=Default

Grunty Switches will be done later,sorry.

Wading Boots Type
81367A20 xxxx
0011=Default

Wading Boots Swap
81367A22 xxxx
0065=Default

Wading Boots Image
81367A24 xxxx
0366=Default

Wading Boots Anim Type
80367A27 00xx
00=Default

Wading Boots Anims
81367A28 80yy
81367A2A xxxx
36_7A00=Default

Wading Boots Actor Mod
81367A2C 80yy
81367A2E xxxx
2D_6B68=Default

Wading Boots Type Data
81367A34 80yy
81367A36 xxxx
2D_6B10=Default

Other Shadows Type
81367A50 xxxx
009B=Default

Other Shadows Swap
81367A52 xxxx
0108=Default

Other Shadows Image
81367A54 xxxx
03BF=Default

Other Shadows Anim Type
80367A57 00xx
01=Default

Other Shadows Anims
81367A58 80yy
81367A5A xxxx
Blank by default

Other Shadows Actor Mod
81367A5C 80yy
81367A5E xxxx
2D_6EA0=Default

Other Shadows Type Data
81367A64 80yy
81367A66 xxxx
2D_6F48=Default

Hive Dust Type
81367AB0 xxxx
Bulls end up harmless,have fun on other images too!
0057=Default

Hive Dust Swap
81367AB2 xxxx
004C=Default

Hive Dust Image
81367AB4 xxxx
None by default.

Hive Dust Anim Type
80367AB7 00xx
00=Default

Hive Dust Anims
81367AB8 80yy
81367ABA xxxx
Blank by default.

Hive Dust Actor Mod
81367ABC 80yy
81367ABE xxxx
2D_766C=Default

Hive Dust Type Data
81367AC4 80yy
81367AC6 xxxx
2D_745C=Default

Hut Dust Type
81367AD4 xxxx
0057=Default

Hut Dust Swap
81367AD6 xxxx
004D=Default

Hut Dust Image
81367AD8 xxxx
None by default.

Hut Dust Anim Type
80367ADB 00xx
00=Default

Hut Dust Anims
81367ADC 80yy
81367ADE xxxx
Blank by default.

Hut Dust Actor Mod
81367AE0 80yy
81367AE2 xxxx
2D_766C=Default

Hut Dust Type Data
81367AE8 80yy
81367AEA xxxx
2D_745C=Default

Juju Dust Type
81367AF8 xxxx
0057=Default

Juju Dust Swap
81367AFA xxxx
0058=Default

Juju Dust Image
81367AFC xxxx
None by default.

Juju Dust Anim Type
80367AFF 00xx
00=Default

Juju Dust Anims
81367B00 80yy
81367B02 xxxx
Blank by default.

Juju Dust Actor Mod
81367B04 80yy
81367B06 xxxx
2D_766C=Default

Juju Dust Type Data
81367B0C 80yy
81367B0E xxxx
2D_745C=Default

Climb Type
81367B20 xxxx
Trees and other stuff.
0035=Default

Climb Swap
81367B22 xxxx
0026=Default

Climb Image
81367B24 xxxx
0487=Big Eyrie
053D=Gruntilda
None by default,can be made cool,or...dirty.

Climb Anim Type
80367B27 00xx
01=Default

Climb Anims
81367B28 80yy
81367B2A xxxx
Blank by default,use other anims types for extra fun.

Climb Actor Mod
81367B2C 80yy
81367B2E xxxx
2D_77D4=Default

Climb Type Data
81367B34 80yy
81367B46 xxxx
32_5340=Default
32_5888=Visible

Orange Type
81367B80 xxxx
0036=Default

Orange Swap
81367B82 xxxx
0029=Default

Orange Image
81367B84 xxxx
Feed Chimpy with anything.
02D2=Default

Orange Anim Type
80367B87 00xx
05=Default

Orange Anims
81367B88 80yy
81367B8A xxxx
Blank by default.

Orange Actor Mod
81367B8C 80yy
81367B8E xxxx
2D_8528=Default

Orange Type Data
81367B94 80yy
81367B96 xxxx
32_5888=Default

Blubber's Gold Type
81367BA4 xxxx
0037=Default

Blubber's Gold Swap
81367BA6 xxxx
002A=Default

Blubber's Gold Image
81367BA8 xxxx
03C7=Default

Blubber's Gold Anim Type
80367BAB 00xx
05=Default

Blubber's Gold Anims
81367BAC 80yy
81367BAE xxxx
Blank by default.

Blubber's Gold Actor Mod
81367BB0 80yy
81367BB2 xxxx
2D_8528=Default

Blubber's Gold Type Data
81367BB8 80yy
81367BBA xxxx
32_5888=Default

Red Feather Drop Type
81367C90 xxxx
0100=Default

Red Feather Drop Swap
81367C92 xxxx
01FF=Default

Red Feather Drop Image
81367C94 xxxx
0580=Default
06D1=Gold Feather

Red Feather Drop Anim Type
80367C97 00xx
00=Default

Red Feather Drop Anims
81367C98 80yy
81367C9A xxxx
Blank by default.

Red Feather Drop Actor Mod
81367C9C 80yy
81367C9E xxxx
2D_88E0=Default

Red Feather Drop Type Data
81367CA4 80yy
81367CA6 xxxx
32_5888=3D Objects
32_5934=Default

Gold Feather Drop Type
81367CB4 xxxx
0101=Default

Gold Feather Drop Swap
81367CB6 xxxx
0200=Default

Gold Feather Drop Image
81367CB8 xxxx
0580=Red Feather
06D1=Default

Gold Feather Drop Anim Type
80367CBB 00xx
00=Default

Gold Feather Drop Anims
81367CBC 80yy
81367CBE xxxx
Blank by default.

Gold Feather Drop Actor Mod
81367CC0 80yy
81367CC2 xxxx
2D_88E0=Default

Gold Feather Drop Type Data
81367CC8 80yy
81367CCA xxxx
32_5934=Default
Reply With Quote
  #807  
Old 11th February 2017, 06:09 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Banjo-Kazooie (U) (V1.0)

Egg Drops Type (huts/oysters only)
81367D00 xxxx
0060=Default

Egg Drops Swap
81367D02 xxxx
0052=Default

Egg Drops Image
81367D04 xxxx
036D=Default

Egg Drops Anim Type
80367D07 00xx
00=Default

Egg Drops Anims
81367D08 80yy
81367D0A xxxx
Blank by default.

Egg Drops Actor Mod
81367D0C 80yy
81367D0E xxxx
2D_9018=Default

Egg Drops Type Data
81367D14 80yy
81367D16 xxxx
2D_8F50=Default

Red Feather Drops Type (plural "drops" for collectables)
81367D24 xxxx
00B5=Default

Red Feather Drops Swap
81367D26 xxxx
0129=Default

Red Feather Drops Image
81367D28 xxxx
0580=Default

Red Feather Drops Anim Type
80367D2B 00xx
00=Default

Red Feather Drops Anims
81367D2C 80yy
81367D2E xxxx
Blank by default.

Red Feather Drops Actor Mod
81367D30 80yy
81367D32 xxxx
2D_9018=Default

Red Feather Drops Type Data
81367D38 80yy
81367D3A xxxx
2D_8F50=Default

Gold Feather Drops Type
81367D48 xxxx
01E5=Default

Gold Feather Drops Swap
81367D4A xxxx
0370=Default

Gold Feather Drops Image
81367D4C xxxx
06D1=Default

Gold Feather Drops Anim Type
80367D4F 00xx
00=Default

Gold Feather Drops Anims
81367D50 80yy
81367D52 xxxx
Blank by default.

Gold Feather Drops Actor Mod
81367D54 80yy
81367D56 xxxx
2D_9018=Default

Gold Feather Drops Type Data
81367D5C 80yy
81367D5E xxxx
2D_8F50=Default

Bottles Type
81367DA0 xxxx
01DF=Default

Bottles Swap
81367DA2 xxxx
037A=Default

Bottles Image
81367DA4 xxxx
Noted values listed for Banjo with sunglasses appearance over Bottles!
0387=Default
0532=Large Banjo (File Select)

Bottles Anim Type
80367DA7 00xx
01=Default
02=Talks To You
03=Always Out (watches you)

Bottles Anims
81367DA8 80yy
81367DAA xxxx
36_5E7C=Gamer Banjo
36_7D70=Default

Bottles Actor Mod
81367DAC 80yy
81367DAE xxxx
2D_9D60=Default

Bottles Type Data
81367DB4 80yy
81367DB6 xxxx
2D_2964=Mumbo (cool Banjo view)
2D_94B4=Default

Bottles' Mound Swap
81367E20 xxxx
00B8=Default

Bottles' Mound Swap
81367E22 xxxx
012C=Default

Bottles' Mound Image
81367E24 xxxx
Bottles lives in a "blank".
02ED=Garbage Can
0388=Default

Bottles' Mound Anim Type
80367E27 00xx
00=Default

Bottles' Mound Anims
81367E28 80yy
81367E2A xxxx
36_7E00=Default

Bottles' Mound Actor Mod
81367E2C 80yy
81367E2E xxxx
2D_A740=Default

Bottles' Mound Type Data
81367E34 80yy
81367E36 xxxx
2D_A560=Default

Lair Corners? Type
81367E70 xxxx
021B=Default

Lair Corners Swap
81367E72 xxxx
0351=Default

Lair Corners Image
81367E74 xxxx
None by default.

Lair Corners Anim Type
80367E77 00xx
00=Default

Lair Corners Anims
81367E78 80yy
81367E7A xxxx
Blank by default.

Lair Corners Actor Mod
81367E7C 80yy
81367E7E xxxx
2D_AA14=Default

Lair Corners Type Data
81367E84 80yy
81367E86 xxxx
32_5340=Default

Firecrackers? Type
81367F30 xxxx
01F5=Default

Firecrackers Swap
81367F32 xxxx
01E5=Default

Firecrackers Image
81367F34 xxxx
None by default

Firecrackers Anim Type
80367F37 00xx
00=Default

Firecrackers Anims
81367F38 80yy
81367F3A xxxx
Blank by default.

Firecrackers Actor Mod
81367F3C 80yy
81367F3E xxxx
2D_C018=Default

Firecrackers Type Data
81367F44 80yy
81367F46 xxxx
32_5340=Default

Game Over Type
8136804C xxxx
0174=Default

Game Over Swap
8136804E xxxx
01DB=Default

Game Over Image
81368050 xxxx
054C=Default

Game Over Anim Type
80368053 00xx
01=Default

Game Over Anims
81368054 80yy
81368056 xxxx
Blank by default.

Game Over Actor Mod
81368058 80yy
8136805A xxxx
2D_C45C=Default

Game Over Type Data
81368060 80yy
81368062 xxxx
2D_C320=Default

The End Type
8136807C xxxx
017C=Default

The End Swap
8136807E xxxx
019C=Default

The End Image
81368080 xxxx
056C=Default

The End Anim Type
80368083 00xx
01=Default

The End Anims
81368084 80yy
81368086 xxxx
Blank by default.

The End Actor Mod
81368088 80yy
8136808A xxxx
2D_C67C=Default

The End Type Data
81368090 80yy
81368092 xxxx
2D_C320=Default

B-K Logo Type
813680AC xxxx
0175=Default

B-K Logo Swap
813680AE xxxx
01DC=Default

B-K Logo Image
813680B0 xxxx
054D=Default

B-K Logo Anim Type
803680B3 00xx
01=Default

B-K Logo Anims
813680B4 80yy
813680B6 xxxx
Blank by default.

B-K Logo Actor Mod
813680B8 80yy
813680BA xxxx
2D_C900=Default

B-K Logo Type Data
813680C0 80yy
813680C2 xxxx
2D_C7E0=Default

Companies Type
813680DC xxxx
0176=Default

Companies Swap
813680DE xxxx
01DD=Default

Companies Image
813680E0 xxxx
054E=Default

Companies Anim Type
803680E3 00xx
01=Default

Companies Anims
813680E4 80yy
813680E6 xxxx
Blank by default.

Companies Actor Mod
813680E8 80yy
813680EA xxxx
2D_CA30=Default

Companies Type Data
813680F0 80yy
813680F2 xxxx
2D_C7E0=Default

Press Start Type
81368124 xxxx
0177=Default

Pres Start Swap
81368126 xxxx
01DE=Default

Press Start Image
81368128 xxxx
055C=Default

Press Start Anim Type
8036812B 00xx
00=Default

Press Start Anims
8136812C 80yy
8136812E xxxx
36_8100=Default

Press Start Actor Mod
81368130 80yy
81368132 xxxx
2D_CC90=Default

Press Start Type Data
81368138 80yy
8136813A xxxx
2D_CB50=Default

No Controller Type
81368174 xxxx
0178=Default

No Controller Swap
81368176 xxxx
01DF=Default

No Controller Image
81368178 xxxx
055D=Default

No Controller Anim Type
8036817B 00xx
00=Default

No Controller Anims
8136817C 80yy
8136817E xxxx
36_8150=Default

No Controller Actor Mod
81368180 80yy
81368182 xxxx
2D_CF20=Default

No Controller Type Data
81368188 80yy
8136818A xxxx
2D_CE00=Default

Mumbo Secret Type
8136833C xxxx
Sadly may crash when any of it is changed.
0294=Default

Mumbo Secret Swap
8136833E xxxx
019B=Default

Mumbo Secret Image
81368340 xxxx
056D=Default

Mumbo Secret Anim Type
80368343 00xx
01=Default

Mumbo Secret Anims
81368344 80yy
81368346 xxxx
36_8300=Default

Mumbo Secret Actor Mod
81368348 80yy
8136834A xxxx
2D_EE1C=Default

Mumbo Secret Type Data
81368350 80yy
81368352 xxxx
2D_EC00=Default

Bonus Picture Anim Type
80368393 00xx
Other stats not listed are prone to crashing.
00=Default
01=Active?

Bonus Picture Anims
81368394 80yy
81368396 xxxx
36_6010=Bull
Blank by default.

Bonus Picture Actor Mod
81368398 80yy
8136839A xxxx
2C_6240=Bull
2D_F2C4=Default

Bonus Picture Type Data
813683A0 80yy
813683A2 xxxx
Funny to hear Bull noises while doing the puzzles.
32_5340=Default
32_5888=Visible?

Banjo's Hand Type
81368418 xxxx
017A=Default

Banjo's Hand Swap
8136841A xxxx
02B4=Default

Banjo's Hand Image
8136841C xxxx
0565=Default

Banjo's Hand Anim Type
8036841F 00xx
01=Default

Banjo's Hand Anims
81368420 80yy
81368422 xxxx
36_83B0=Default

Banjo's Hand Actor Mod
81368424 80yy
81368426 xxxx
2D_FA34=Default

Banjo's Hand Type Data
8136842C 80yy
8136842E xxxx
32_5340=Default

Banjo's Curtains Type
81368474 xxxx
008C=Default

Banjo's Curtains Swap
81368476 xxxx
00BC=Default

Banjo's Curtains Image
81368478 xxxx
045C=Default

Banjo's Curtains Anim Type
8036847B 00xx
00=Default

Banjo's Curtains Anims
8136847C 80yy
8136847E xxxx
Blank by default.

Banjo's Curtains Actor Mod
81368484 80yy
81368486 xxxx
2E_07E0=Default

Banjo's Curtains Type Data
81368488 80yy
8136848A xxxx
2E_0738=Default

Roysten Type
813684BC xxxx
Banjo's goldfish.
013D=Default

Roysten Swap
813684BE xxxx
02F4=Default

Roysten Image
813684C0 xxxx
036B=Piranha (kinda cute)
0372=Gloop (perfect!)
046E=Default

Roysten Anim Type
803684C3 00xx
00=Default

Roysten Anims
813684C4 80yy
813684C6 xxxx
Blank by default.

Roysten Actor Mod
813684CC 80yy
813684CE xxxx
2E_07E0=Default

Roysten Type Data
813684D0 80yy
813684D2 xxxx
2E_0738=Default

Cuckoo Clock Type
813684E0 xxxx
013E=Default

Cuckoo Clock Swap
813684E2 xxxx
02F5=Default

Cuckoo Clock Image
813684E4 xxxx
046F=Default

Cuckoo Clock Anim Type
803684E7 00xx
00=Default

Cuckoo Clock Anims
813684E8 80yy
813684EA xxxx
Blank by default.

Cuckoo Clock Actor Mod
813684F0 80yy
813684F2 xxxx
2E_07E0=Default

Cuckoo Clock Type Data
813684F4 80yy
813684F6 xxxx
2E_0738=Default

Mumbo Token Type
813685A0 xxxx
0039=Default

Mumbo Token Swap
813685A2 xxxx
002D=Default

Mumbo Token Image
813685A4 xxxx
041A=Default

Mumbo Token Anim Type
803685A7 00xx
00=Default

Mumbo Token Anims
813685A8 80yy
813685AA xxxx
Blank by default.

Mumbo Token Actor Mod
813685AC 80yy
813685AE xxxx
2E_0B10=Default

Mumbo Token Type Data
813685B4 80yy
813685B6 xxxx
32_5888=3D Objects
32_5934=Default

Snacker Type
81368620 xxxx
0014=Default

Snacker Swap
81368622 xxxx
0068=Default

Snacker Image
81368624 xxxx
0353=Bull
036B=Piranha
03B0=Default

Snacker Anim Type
80368627 00xx
01=Default

Snacker Anims
81368628 80yy
8136862A xxxx
36_6010=Swimming Bull
36_85D0=Default

Snacker Actor Mod
8136862C 80yy
8136862E xxxx
2E_1168=Default

Snacker Type Data
81368634 80yy
81368636 xxxx
32_5888=Default

Snowman Type
81368670 xxxx
00B1=Default

Snowman Swap
81368672 xxxx
0124=Default

Snowman Image
81368674 xxxx
0377=Default
0387=Bottles (scary)
0457=Grunty On Broomstick

Snowman Anim Type
80368677 00xx
01=Default

Snowman Anims
81368678 80yy
8136867A xxxx
36_8650=Default

Snowman Actor Mod
8136867C 80yy
8136867E xxxx
2E_20E8=Default

Snowman Type Data
81368684 80yy
81368686 xxxx
2E_1AC0=Default

Snowball Type
81368710 xxxx
Great for extra fun.
0050=Beehive (attack it for health drops)
00B2=Default

Snowball Swap
81368712 xxxx
0125=Default

Snowball Image
81368714 xxxx
0378=Default

Snowball Anim Type
80368717 00xx
01=Default

Snowball Anims
81368718 80yy
8136871A xxxx
Blank by default.

Snowball Actor Mod
8136871C 80yy
8136871E xxxx
2E_28D0=Default

Snowball Type Data
81368724 80yy
81368726 xxxx
2E_2630=Default

Snowman's Hat Type
813687C0 xxxx
00B3=Default

Snowman's Hat Swap
813687C2 xxxx
0126=Default

Snowman's Hat Image
813687C4 xxxx
0379=Default

Snowman's Hat Anim Type
803687C7 00xx
01=Default

Snowman's Hat Anims
813687C8 80yy
813687CA xxxx
Blank by default.

Snowman's Hat Actor Mod
813687CC 80yy
813687CE xxxx
2E_2D20=Default

Snowman's Hat Type Data
813687D4 80yy
813687D6 xxxx
32_5888=Default

Extra TOOIE code bonus!

Boosted Width
80079721 0040
8007972D 0040
Increases height to full 320 (to reduce stretching) for more width pixels on the screen,yay!

Alternate Width Boost
80079721 0050
80079723 00F0
8007972D 0050
8007972F 00F0
Changes both scales to compensate and max out the screen size.
Reply With Quote
  #808  
Old 12th February 2017, 04:27 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Last of the global stuff.

Banjo-Kazooie (U) (V1.0)

Whip Crack Type
81372810 xxxx
From Clanker's Cavern.
01A7=Default

Whip Crack Swap
81372812 xxxx
028A=Default

Whip Crack Image
81372814 xxxx
0432=Default

Whip Crack Anim Type
80372817 00xx
00=Default

Whip Crack Anims
81372818 80yy
8137281A xxxx
Blank by default.

Whip Crack Actor Mod
8137281C 80yy
8137281E xxxx
35_67EC=Default

Whip Crack Type Data
81372824 80yy
81372826 xxxx
32_5888=Default

Enemy Grate Type
81372840 xxxx
0029=Default

Enemy Grate Swap
81372842 xxxx
01CC=Default

Enemy Grate Image
81372844 xxxx
0430=Default

Enemy Grate Anim Type
80372847 00xx
00=Default

Enemy Grate Anims
81372848 80yy
8137284A xxxx
Blank by default.

Enemy Grate Actor Mod
8137284C 80yy
8137284E xxxx
35_6CCC=Default

Enemy Grate Type Data
81372854 80yy
81372856 xxxx
35_6C50=Default

Bird Hole Type
81372870 xxxx
01B2=Default

Bird Hole Swap
81372872 xxxx
029F=Default

Bird Hole Image
81372874 xxxx
0482=Default

Bird Hole Anim Type
80372877 00xx
00=Default

Bird Hole Anims
81372878 80yy
8137287A xxxx
Blank by default.

Bird Hole Actor Mod
8137287C 80yy
8137287E xxxx
35_765C=Default

Bird Hole Type Data
81372884 80yy
81372886 xxxx
35_75B8=Default

Scarab Type
813728A0 xxxx
Seems to only appear in levels,on my end at least.
0253=Default

Scarab Swap
813728A2 xxxx
0380=Default

Scarab Image
813728A4 xxxx
051B=Default

Scarab Anim Type
803728A7 00xx
00=Default

Scarab Anims
813728A8 80yy
813728AA xxxx
Blank by default.

Scarab Actor Mod
813728AC 80yy
813728AE xxxx
35_8684=Default

Scarab Type Data
813728B4 80yy
813728B6 xxxx
35_8344=Default

Weather elements crash if swapped,use the Wonder Spawn code from earlier I guess.

Falling Leaves Type
81372970 xxxx
01C1=Default

Falling Leaves Image
81372974 xxxx
None by default.
0350=Ant

Falling Leaves Anim Type
80372977 00xx
00=Default
01=Active

Falling Leaves Anims
81272978 80yy
8137297A xxxx
Blank by default.
37_2F10=Ant

Falling Leaves Actor Mod
8137297C 80yy
8137297E xxxx
35_933C=Default
35_E84C=Ant (fun to spawn many of for infestations)

Falling Leaves Type Data
81372984 80yy
81372986 xxxx
32_5340=Default
32_5888=Visible

Lobby Leaves Type
81372994 xxxx
01C1=Default

Lobby Leaves Image
81372998 xxxx
None by default.

Lobby Leaves Anim Type
8037299B 00xx
00=Default

Lobby Leaves Anims
8137299C 80yy
8137299E xxxx
Blank by default.

Lobby Leaves Actor Mod
813729A0 80yy
813729A2 xxxx
35_933C=Default

Lobby Leaves Type Data
813729A8 80yy
813729AA xxxx
32_5340=Default

Rain Type
813729B8 xxxx
01C1=Default

Rain Image
813729BC xxxx
None by default

Rain Anim Type
803729BF 00xx
00=Default

Rain Anims
813729C0 80yy
813729C2 xxxx
Blank by default.

Rain Actor Mod
813729C4 80yy
813729C6 xxxx
35_933C=Default

Rain Type Data
813729CC 80yy
813729CE xxxx
32_5340=Default

Lobby Rain Type
813729DC xxxx
01C1=Default

Lobby Rain Image
813729E0 xxxx
None by default.

Lobby Rain Anim Type
803729E3 00xx
00=Default

Lobby Rain Anims
813729E4 80yy
813729E6 xxxx
Blank by default.

Lobby Rain Actor Mod
813729E8 80yy
813729EA xxxx
35_933C=Default

Lobby Rain Type Data
813729F0 80yy
813729F2 xxxx
32_5340=Default

Snow Type
81372A00 xxxx
01C1=Default

Snow Image
81372A04 xxxx
None by default.

Snow Anim Type
80372A07 00xx
00=Default

Snow Anims
81372A08 80yy
81372A0A xxxx
Blank by default.

Snow Actor Mod
81372A0C 80yy
81372A0E xxxx
35_933C=Default

Snow Type Data
81372A14 80yy
81372A16 xxxx
32_5340=Default

Lobby Snow Type
81372A24 xxxx
01C1=Default

Lobby Snow Image
81372A28 xxxx
None by default.

Lobby Snow Anim Type
80372A2B 00xx
00=Default

Lobby Snow Anims
81372A2C 80yy
81372A2E xxxx
Blank by default.

Lobby Snow Actor Mod
81372A30 80yy
81372A32 xxxx
35_933C=Default

Lobby Snow Type Data
81372A38 80yy
81372A3A xxxx
32_5340=Default

Weather On Flag Type
81372A48 xxxx
01C1=Default

Weather On Flag Image
81372A4C xxxx
None by default.

Weather On Flag Anim Type
80372A4F 00xx
00=Default

Weather On Flag Anims
81372A50 80yy
81372A52 xxxx
Blank by default.

Weather On Flag Actor Mod
81372A54 80yy
81372A56 xxxx
35_9424=Default

Weather On Flag Type Data
81372A5C 80yy
81372A5E xxxx
32_5340=Default

Weather Off Flag Type
81372A6C xxxx
01C1=Default

Weather Off Flag Image
81372A70 xxxx
None by default.

Weather Off Flag Anim Type
80372A73 00xx
00=Default

Weather Off Flag Anims
81372A74 80yy
81372A76 xxxx
Blank by default.

Weather Off Flag Actor Mod
81372A78 80yy
81372A7A xxxx
35_9454=Default

Weather Off Flag Type Data
81372A80 80yy
81372A82 xxxx
32_5340=Default

Fire Burn Type
81372A90 xxxx
The damage and smoke effects on torches.
0256=Default

Fire Burn Swap
81372A92 xxxx
0383=Default

Fire Burn Image
81372A94 xxxx
0353=Cooked Bull
0354=Cooked Calf
036B=Cooked Fish
0526=Default

Fire Burn Anim Type
80372A97 00xx
00=Default

Fire Burn Anims
81372A98 80yy
81372A9A xxxx
Blank by default.

Fire Burn Actor Mod
81372A9C 80yy
81372A9E xxxx
35_984C=Default

Fire Burn Type Data
81372AA4 80yy
81372AA6 xxxx
32_5888=Default

Droplets Type
81372AC0 xxxx
0246=Default

Droplets Swap
81372AC2 xxxx
0354=Default

Droplets Image
81372AC4 xxxx
None by default.
0487=Uhhhh...
0504=Dripping Ice

Droplets Anim Type
80372AC7 00xx
00=Default

Droplets Anims
81372AC8 80yy
81372ACA xxxx
Blank by default.

Droplets Actor Mod
81372ACC 80yy
81372ACE xxxx
35_9C40=Default

Droplets Type Data
81372AD4 80yy
81372AD6 xxxx
32_5340=Default
32_5888=Visible

Big Icecube Type
81372B80 xxxx
0250=Default
025F=Small Icecube

Big Icecube Swap
81372B82 xxxx
037D=Default

Big Icecube Image
81372B84 xxxx
0504=Default

Big Icecube Anim Type
80372B87 00xx
01=Default

Big Icecube Anims
81372B88 80yy
81372B8A xxxx
37_2B50=Default

Big Icecube Actor Mod
81372B8C 80yy
81372B8E xxxx
35_AA8C=Default

Big Icecube Type Data
81372B94 80yy
81372B96 xxxx
35_9DA0=Default

Small Icecube Type
81372BA4 xxxx
0250=Big Icecube
025F=Default

Small Icecube Swap
81372BA6 xxxx
03A0=Default

Small Icecube Image
81372BA8 xxxx
0504=Default

Small Icecube Anim Type
80372BAB 00xx
01=Default

Small Icecube Anims
81372BAC 80yy
81372BAE xxxx
37_2B50=Default

Small Icecube Actor Mod
81372BB0 80yy
81372BB2 xxxx
35_AA8C=Default

Small Icecube Type Data
81372BB8 80yy
81372BBA xxxx
35_9DA0=Default

Phantom Type
81372C18 xxxx
0099=Default

Phantom Swap
81372C1A xxxx
00CA=Default

Phantom Image Is Purple
81372C1C 0564
Other images crash it.
03CB=Default

Phantom Anim Type
80372C1F 00xx
01=Default

Phantom Anims
81372C20 80yy
81372C22 xxxx
37_2BE0=Default

Phantom Actor Mod
81372C24 80yy
81372C26 xxxx
35_B900=Default

Phantom Type Data
81372C2C 80yy
81372C2E xxxx
32_5888=Default

Dark Phantom Type
81372C3C xxxx
0296=Default

Dark Phantom Swap
81372C3E xxxx
May be un-swappable for it to appear elsewhere.
03C1=Default

Dark Phantom Image Is Green
81372C40 03CB
0564=Default

Dark Phantom Anim Type
80372C43 00xx
01=Default

Dark Phantom Anims
81372C44 80yy
81372C46 xxxx
37_2BE0=Default

Dark Phantom Actor Mod
81372C48 80yy
81372C4A xxxx
35_B900=Default

Dark Phantom Type Data
81372C50 80yy
81372C52 xxxx
32_5888=Default

Life Ring Type
81372C80 xxxx
The RBB enemy,may only appear in levels.
0001=Annoying Pest Mode
00C9=Default

Life Ring Swap
81372C82 xxxx
013B=Default

Life Ring Image
81372C84 xxxx
0387=Bottles
0401=Default

Life Ring Anim Type
80372C87 00xx
00=Default

Life Ring Anims
81372C88 80yy
81372C8A xxxx
Blank by default.

Life Ring Actor Mod
81372C8C 80yy
81372C8E xxxx
35_C8F4=Default

Life Ring Type Data
81372C94 80yy
81372C96 xxxx
35_C71C=Default

Skeleton Type
81372D78 xxxx
0218=Default

Skeleton Swap
81372D7A xxxx
034E=Default

Skeleton Image
81372D7C xxxx
0387=Bottles (perfect "bone" alignment!)
04CC=Default

Skeleton Anim Type
80372D7F 00xx
01=Default

Skeleton Anims
81372D80 80yy
81372D82 xxxx
37_2D20=Default

Skeleton Actor Mod
81372D84 80yy
81372D86 xxxx
35_CF1C=Default

Skeleton Type Data
81372D8C 80yy
81372D8E xxxx
32_5888=Default

Sea Grublin Type
81372DF8 xxxx
021A=Default

Sea Grublin Swap
81372DFA xxxx
0350=Default

Sea Grublin Image
81372DFC xxxx
049D=Default

Sea Grublin Anim Type
80372DFF 00xx
01=Default

Sea Grublin Anims
81372E00 80yy
81372E02 xxxx
37_2DA0=Default

Sea Grublin Actor Mod
81372E04 80yy
81372E06 xxxx
35_D058=Default

Sea Grublin Type Data
81372E0C 80yy
81372E0E xxxx
32_5888=Default

Mummy Type
81372E78 xxxx
0219=Default

Mummy Swap
81372E7A xxxx
034F=Default

Mummy Image
81372E7C xxxx
0387=Bottles
03C0=Blue Jinjo
04C7=Default
04CC=Skeleton

Mummy Anim Type
80372E7F 00xx
01=Default

Mummy Anims
81372E80 80yy
81372E82 xxxx
37_2E20=Default

Mummy Actor Mod
81372E84 80yy
81372E86 xxxx
35_D3D8=Default

Mummy Type Data
81372E8C 80yy
81372E8E xxxx
32_5888=Default

Piranha Type
81372EE0 xxxx
0069=Default

Piranha Swap
81372EE2 xxxx
000A=Default

Piranha Image
81372EE4 xxxx
036B=Default
0372=Gloop
03B0=Snacker

Piranha Anim Type
80372EE7 00xx
02=Default

Piranha Anims
81372EE8 80yy
81372EEA xxxx
37_2EA0=Default

Piranha Actor Mod
81372EEC 80yy
81372EEE xxxx
35_DA1C=Default

Piranha Type Data
81372EF4 80yy
81372EF6 xxxx
32_5888=Default

Ant Type
81372F50 xxxx
0004=Default

Ant Swap
81372F52 xxxx
0005=Default

Ant Image
81372F54 xxxx
0350=Default

Ant Anim Type
80372F57 00xx
Turns out these are animation slots for characters that have them mapped,setting Mumbo to 05 makes him do the actual spell animation with its music and the "knocka" clip.
01=Default

Ant Anims
81372F58 80yy
81372F5A xxxx
37_2F10=Default

Ant Actor Mod
81372F5C 80yy
81372F5E xxxx
35_E84C=Default

Ant ??? Mod
81372F60 80yy
81372F62 xxxx
32_6224=Default
No telling what this might even be.

Ant Type Data
81372F64 80yy
81372F66 xxxx
32_5888=Default

Big RIP Baddie? Type
81372FC0 xxxx
0096=Default

Big RIP Baddie Swap
81372FC2 xxxx
00C7=Default

Big RIP Baddie Image
81372FC4 xxxx
03C9=Default

Big RIP Baddie Anim Type
80372FC7 00xx
01=Default

Big RIP Baddie Anims
81372FC8 80yy
81372FCA xxxx
37_2F80=Default

Big RIP Baddie Actor Mod
81372FCC 80yy
81372FCE xxxx
35_F138=Default

Big RIP Baddie Type Data
81372FD4 80yy
81372FD6 xxxx
35_ECA0=Default

RIP Baddie Type
81372FE4 xxxx
0297=Default

RIP Baddie Swap
81372FE6 xxxx
03C2=Default

RIP Baddie Image
81372FE8 xxxx
03C9=Default

RIP Baddie Anim Type
80372FEB 00xx
01=Default

RIP Baddie Anims
81372FEC 80yy
81372FEE xxxx
37_2F80=Default

RIP Baddie Actor Mod
81372FF0 80yy
81372FF2 xxxx
35_F138=Default

RIP Baddie Type Data
81372FF8 80yy
81372FFA xxxx
35_ECA0=Default

Bat Type
813730D8 xxxx
0127=Default

Bat Swap
813730DA xxxx
0163=Default

Bat Image
813730DC xxxx
0353=Bull
03CA=Default
0457=Gruntilda Flying (hilariously perfect!)

Bat Anim Type
803730DF 00xx
01=Default

Bat Anims
813730E0 80yy
813730E2 xxxx
36_6010=Flying Bull
37_3090=Default

Bat Actor Mod
813730E4 80yy
813730E6 xxxx
36_0828=Default

Bat Type Data
813730EC 80yy
813730EE xxxx
32_5888=Default

WhipLash Type
81373100 xxxx
01C5=Default

WhipLash Swap
81373102 xxxx
030F=Default

WhipLash Image
81373104 xxxx
04FD=Default

WhipLash Anim Type
80373107 00xx
00=Default

WhipLash Anims
81373108 80yy
8137310A xxxx
Blank by default.

WhipLash Actor Mod
8137310C 80yy
8137310E xxxx
36_111C=Default

WhipLash Type Data
81373114 80yy
81373116 xxxx
32_5888=Default

Beta Vent Type
81373134 xxxx
01A6=Default

Beta Vent Swap (needed)
81373136 xxxx
0289=Default

Beta Vent Image
81373138 xxxx
0363=Health Decoy
0431=Default

Beta Vent Anim Type
8037313B 00xx
00=Default

Beta Vent Anims
8137313C 80yy
8137313E xxxx
Blank by default.

Beta Vent Actor Mod
81373140 80yy
81373142 xxxx
36_158C=Default

Beta Vent Type Data
81373148 80yy
8137314A xxxx
32_5888=Default

Beta Vent 2 Type
81373158 xxxx
01A6=Default

Beta Vent 2 Swap
8137315A xxxx
028F=Default

Beta Vent 2 Image
8137315C xxxx
0431=Default

Beta Vent 2 Anim Type
8037315F 00xx
00=Default

Beta Vent 2 Anims
81373160 80yy
81373162 xxxx
Blank by default.

Beta Vent 2 Actor Mod
81373164 80yy
81373166 xxxx
36_158C=Default

Beta Vent 2 Type Data
8137316C 80yy
8137316E xxxx
32_5888=Default

Level Entrances/Exits Type
813731B0 xxxx
01E4=Default

Level Entry/Exit Swap
813731B2 xxxx
0373=Default

Level Entry/Exit Image
813731B4 xxxx
Nothing by default,needs type data mod.

Level Entry/Exit Anim Type
803731B7 00xx
00=Default
01=Works

Level Entry/Exit Anims
813731B8 80yy
813731BA xxxx
Blank by default.

Level Entry/Exit Actor Mod
813731BC 80yy
813731BE xxxx
2C_6240=Bull
36_1870=Default

Level Entry/Exit Type Data
813731C4 80yy
813731C6 xxxx
32_5340=Default
32_5888=Standard (fixes some invisible stuff)
Reply With Quote
  #809  
Old 13th February 2017, 04:59 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Forgot a few things like Grunty switches,oops.
Here's some new object specific codes.

Banjo-Kazooie (U) (V1.0)

Gamer/Cooker Banjo:

Ladle Visibility
802C437F 00xx
01=Invisible
03=Default

Ladle Swap
802C4397 00xx
01=Default
03=Gameboy Stirring

Gameboy Swap
802C439F 00xx
01=Default
02=Ladle-boy

Right Hand
802C43A3 00xx
01=Missing
04=Default

Drink Visible
802C43AB 00xx
01=Default
02=Drink Held!

Kazooie Visibility
802C43B7 00xx
00=Invisible
01=Default

Redness
802C440F 00xx
Combine all colors for brightness increase.
00=Darkest
32=Darker
64=Default
FF=Lit Up

Green-ness
802C4413 00xx
00=Darkest
32=Darker
64=Default
FF=Lit Up

Blueness
802C441B 00xx
00=Darkest
32=Darker
64=Default
FF=Lit Up

Transparency
802C443F 00xx
00=Invisible
02=Almost Invisible
04=Hardly Visible
32=Ghostly
64=Half
CD=Partial
FF=Fully Visible

Bull:

Edit;

Odd Charge Bucking
812C60B8 2400
0C0C=Default

Buck Action Mod
802C612F 00xx
01=Stand
02=Glides Afterward?
04=Skids and Charges
05=Default
07=Beta Death
08=Mean Bull
0A=Eating Distraction
0D=Stumbling Easy Bull
0E=Clumsy Attacks

Buck Sound Mod
812C6132 xxxx
0001=Ooh Me Knockah!
001B=Explosion
001E=Default
Reward for being hit.

Buck Sound Pitch
812C613A xxxx
3F00=Low
3F80=Default
4000=High

No Flinch When Hit
812C6168 2400
0C0C=Default

Hit Action Mod?
802C616F 00xx
00=Stunned
04=Skid Recoil
05=High Impact
07=Dead Lock (pun)
0C=Default
0D=Quick Stun
0E=Tripped (infinite hits unless WonderWing)
10=Stiff

Hit Sound Mod
812C619A xxxx
Good for improving Bulljo with Banjo's voice.
01=Ooh Me Knockah!
2B=Default

Knocked Down Action Mod
802C61F7 00xx
07=Perma-death
0D=Default
0E=Quick Recovery
0F=Endless Rage

Action Locked
802C624F 00xx
F0=Stuck
F4=Default

Idle Action Mod
802C6547 00xx
01=Default
0D=Tripping

Running Action Mod
802C659B 00xx
03=Default
0D=Clumsy

Never Charging
812C6608 2400
0C0C=Default

Charge Action Mod
802C660F 00xx
00=Stiff
01=Shakes Head?
02=Slowly Forward
03=Stuttery Forward
04=Skid
05=Looks?
06=Default
07=Plays Dead
08=Stares
09=Direct Dash
0A=Eating Grass (disarmed)
0B=Turning
0C=Jiggling?
0D=Clumsy (brokenly easy)
0E=Situps
0F=?
10=Nothing

Touch Wall? Action Mod
802C667B 00xx
02=Default
0D=Wall Smack

Alt Walk Action Mod
802C66A7 00xx
02=Default

Charge Dash Action Mod
802C6857 00xx
01=Repeat Charge
04=Skid Sliding
05=Looks/Gives Up
06=Endless Charge
09=Default
0B=Pacing
0D=Stumbled
0E=Getting Up

Skid Action Mod
802C695B 00xx
04=Default
0D=Falling Over

Jiggy:

Constant Shine Effect
812C7DF8 2400
Good for egg spawns.
0C0D=Default

Jiggy Shine Spawn Mod!
802C7E27 00xx
Best code found in a long time.
01=Spit Eggs (Banjo,no loss)
02=Wonder Glitter?
04=Egg Laying! (Banjo spawns them,no loss)
06=Green Dust
07=Feet Dust
08=Default
09=Sparkles?
0A=Glimmer
0C=Sparkle
0D=Colorful Sparkles

Shine Frequency
802C7E37 00xx
01=Lowest
02=Low
03=Less
04=Default
05=More
0F=Very Frequent
7F=Maximum (fills effects limit)

Stiff Jiggy
802C7E47 0000
01=Default

Alt Stiff Jiggy
802C7E57 0001
02=Default

Held Jiggy:

Jiggy Not Eaten
802C8143 00C2
82=Default

Debris:

Debris Lingers
802C8D0B 0001
02=Default

Wild Debris
802C8D1C 00E6
C6=Default

Space Debris
802C8D24 00E6
C6=Default

Extra Life:

Life Size Mod
812C8ED6 xxxx
Only works after area change.
3E4C=Tiny
3F4C=Default
400C=Big
404C=Huge

Dropped Notes:

Big Notes
802C9C3C 00C4
E4=Default

Honeycombs:

Shaking Honey
802C9E87 00F0
F4=Default

Broken Honey
802C9E93 00xx
3A=Missing
3E=Stiff
42=Default
44=Self Collected

Constant Honey Shine
802CA174 0065
45=Default

Honey Shine Spawn Mod
802CA18B 00xx
01=Egg Spit
04=Eggs Layed
08=Default

Honey Shine Rate
802CA1A3 00xx
04=Default
7F=Max (limited)

Running Shoes:

Run Shoes Stay Visible
802CA35B 0000
04=Default

Run Shoes Stiff Stay
802CA4D7 0018
1C=Default
Re-collect endlessly.

Run Shoes Don't Move Around
802CA583 0005
09=Default

Run Shoes Regenerate
802CA677 0001
03=Default

Run Shoes Regen Speed
812CA67E xxxx
0000=Fastest
3E80=Faster
3F80=Default
4000=Slower

Player Shadow:

Thigh Shadow
802CA7E3 0008
04=Default

Shadow Height
812CA7F6 xxxx
4080=Default
4180=High
4280=Higher
42C0=On Banjo's Head
4300=At Banjo's Head (both good for image mods)

Wearable Shadow
802CA880 00C6
Better for image mods.
E6=Default

Shadow Size Mod
812CA8BA xxxx
Works in realtime! (interpreter at least)
3EDC=Default

Shadow Fixed Size
802CA910 00C7
E7=Default

Shock Jump Pad:

Shock Pad Status
802CA9EF 00xx
01=No Collision (usable)
04=No Collision (not usable)
08=Default
0C=Collision (not usable)

Flight Pad:

Fly Pad Status
802CAA67 00xx
01=No Collision (usable)
04=No Collision (not usable)
08=Default
0C=Collision (not usable)

Crab:

Unkillable Crabs
812CBB08 2400
Beak Buster or Wonder Wing for health drops.
0C0C=Default

Fragile Crabs
802CBB17 00C0
6C=Default

Dragonfly (may also relate to Scarab):

Ether Realm Dragonfly
802CCAA3 00C2
82=Default

Dragonfly Transparency
802CCB93 00xx
32=Ghostly
7F=Transparent
FF=Default

Hologram Dragonfly?
802CCB93 0000
802CCB97 0040

Super Dragonfly
812CCC70 2400
0C0C=Default

Stuck Dragonfly
802CCC78 00C7
Not attacking either.
E7=Default

Frozen Dragonfly
802CCC8F 0036
Can't kill and also stuck,some sound channels stop playing when they exist.

Unkillable Dragonfly
812CCCD0 2400
0C0C=Default
Health pours out of it when hit.

Dragonfly Active Distance
812CCD7E xxxx
01A0=Small
0FA0=Default
7FFF=Most Always Active

Last edited by retroben; 22nd February 2017 at 04:32 AM.
Reply With Quote
  #810  
Old 14th February 2017, 05:57 AM
retroben's Avatar
retroben retroben is offline
Alpha Tester
Project Supporter
Senior Member
 
Join Date: Jul 2013
Posts: 652
Default

Usual day of losing out on stuff,I am preparing for code hunting with unique conditions such as filling the object type list more since those values always work without needing the related object to be available.
Also planning on getting the missing image values listed,such as the entire Sphinx!

Image value:

0422=Jinxy Sphinx

You can replace many object's images with this for fun.

Type Value:

0205=Twinkly Muncher

You can replace an enemy's type with this to make them not hurt you and they get stunned when hit while never being fully defeatable.

Edit:Turns out swapping an actor with 0001 makes several doorways have the swapped object,so its usable as well along with 0000 and 0002 for added fun.

Messages are finally working again. Marcelo 20XX

Last edited by retroben; 14th February 2017 at 08:53 PM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 04:05 PM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.