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Old 27th June 2011, 01:59 AM
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Default OGL Shaders support

Is there a plugin that already does this? If so then please tell me and disregard this thread.
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Old 27th June 2011, 12:39 PM
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What kind of shaders would you use it for?
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Old 27th June 2011, 02:36 PM
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Originally Posted by Jabo View Post
What kind of shaders would you use it for?
Anaglyph (did I spell that right?)/Stereoscopic 3D
I have a shader that can do this (no sure if it is HLSL or GLSL) just need a plugin to use it
Here is a HLSL to GLSL converter if you need it or something.
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Old 27th June 2011, 06:51 PM
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Not sure if this has what you want?
http://www.emutalk.net/threads/43488...-Cel-amp-Bloom
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Old 28th June 2011, 01:52 PM
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Originally Posted by Mr. Clast View Post
Not sure if this has what you want?
http://www.emutalk.net/threads/43488...-Cel-amp-Bloom
Yes and no, I can't really get it to work, I wish it was simpler and could use one of those famous Jabo plugins
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Old 28th June 2011, 06:59 PM
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Well I can't know what that evaluates to. Maybe it just hadn't been installed right.
mudlord was the only one who provided a background for this being done in an N64 plugin IIRC.

I don't think there is an implementation of doing this with Jabo's plugins, and my prediction is that Jabo hasn't been planning on it.
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Old 28th June 2011, 10:37 PM
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Well if this is to big off a thing to ask then do not worry about it (after all this is a suggestions forum not an OMG-I-must-have-this-or-I-will-die! forum )
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Old 29th June 2011, 12:29 AM
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lol

OGL Shaders support

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Originally Posted by Iconoclast View Post
OMG-I-must-have-this-or-I-will-die!
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Originally Posted by Jabo View Post
you wanna die mofo?
no jk

Well I don't see what's so hard about using the implementation already given. Might be some local library installation on your disk might have bailed on you or something, but personally back in '07 or '08 I think it was I got some of the shader filtering code that mudlord implemented to the plugin to work.

Though at the same time, not hard to implement here or so much to ask...may very well be that Jabo is sneakily adding it as we speak.
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Old 2nd July 2011, 01:48 AM
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Quote:
Originally Posted by ExtremeDude2 View Post
I have a shader that can do this (no sure if it is HLSL or GLSL) just need a plugin to use it
Hell, it might be Cg.
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Old 2nd July 2011, 04:11 AM
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what the hell is CG
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