Old 11th October 2016, 12:39 AM
vince94 vince94 is offline
Junior Member
Join Date: Oct 2016
Posts: 10
Default Blender-compatible model extraction

The ability to dump all models/textures currently in memory to a folder full of Blender-readable files.
Reply With Quote
Old 12th October 2016, 05:34 PM
HatCat's Avatar
HatCat HatCat is offline
Alpha Tester
Project Supporter
Senior Member
Join Date: Feb 2007
Location: In my hat.
Posts: 16,260

What's so special about Blender? I couldn't get it to work on Linux without installing a bunch of KDE things I think.

Texture-exporting is pretty abundant nowadays. If you want 3-D modeling data exported, a common text-based format is VRML which should be sufficient for 3dsmax, Blender (most likely) and others. I'd rather it be that than some binary-encoded format Git couldn't parse just so it would be Blender-specific and unique only to that reader. As for VRML, it's abundant enough that Lemmy's Nemu64 Direct3D plugin supports exporting to it, but I think that's it.
Reply With Quote
Old 12th October 2016, 10:47 PM
vince94 vince94 is offline
Junior Member
Join Date: Oct 2016
Posts: 10

The only reason I mentioned Blender is because it's free, and pretty widespread. I'll have to look into that VRML format, thanks!
One file format that the people at models-resource tend to use is the Wavefront obj file, which a lot of programs natively support.
Is that plugin available for download anywhere? I've tried Googling, but all I find is stuff about the Nemu64 emulator.

Last edited by vince94; 13th October 2016 at 12:06 AM.
Reply With Quote

3d modeling, blender, low poly

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT. The time now is 08:38 AM.

Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.