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#1
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Just a question about keyboards. Nothing to do with N64 emu or plugins.
It's about limitations like, locking certain key press combos over others. If you don't know can you do this simple test please, Open up Notepad or whatever, just type some text somewhere. Hold the "A" key for some seconds, then press U,I,E (I don't care what order; try all of them at once perhaps.) My results: aaaaaaaaaaaaaaaaaiue Now try it with 'S'. Hold S for some seconds, then press E+U+I. My results: ssssssssssssssssssssssssiue Now with 'W': wwwwwwwwwwwwwwwwiue And one more time, finally with 'D': ddddddddddddddiu No 'E' in the last one?? It gets locked for some reason if I do D+UIE, but not with A+, W+, or S+. Does anyone *NOT* get those results? Or does anyone know why that is? It is a small hardware interference with my keyboard plugin which nobody else here needs to test.
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http://theoatmeal.com/comics/cat_vs_internet |
#2
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I also depends on your keyboard I'd suppose, I has a gaming one so I can press more buttons at once :3, there are some that let you press infinite at once
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#3
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Works for me.
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#4
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Not buttons, just keys.
It doesn't work here or at home, both Dell keyboards. Is this a problem with Dell keyboards? Are people like Nate using something fancier? Are people not following the instructions properly?
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http://theoatmeal.com/comics/cat_vs_internet |
#5
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I tested it, and when doing D and then E+U+I, I only get the E. U and I don't get parsed.
W, A and S all work fine. Using a Trust keyboard. |
#6
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Right.
I will have to change the analog / control stick to something else, like using the arrow keys in this case. But rather than adding a DllConfig, I think I will just make a GNU console EXE for editing my DLL at the spots where the keyboard controls setup is. Other than this I feel nobody should have a reason to change the keyboard setup for games, that would not have the intelligence to recompile the source code So I will have this update hopefully by tomorrow.
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http://theoatmeal.com/comics/cat_vs_internet |