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  #21  
Old 28th March 2009, 03:04 AM
pj64u000 pj64u000 is offline
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New Update! 03/27/09

There's a nice surprise in store for those who scroll down in my first post!
http://forum.pj64-emu.com/showthread.php?t=604
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Last edited by pj64u000; 2nd May 2009 at 11:53 PM.
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  #22  
Old 28th March 2009, 12:06 PM
Hubert Hubert is offline
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Could you get photoshop to display that image as a normal stereogram (the one where you cross your eyes, not diverge)

I've a feeling photoshop can't properly create a 3D image. Because it's from a single screenshot, none of the angles from the parallax displacemet will be in that image, so, although it can make hill seem to be in the distance and those pillars up close, they're going to appear as billboards - they won't have any depth in themselves. Just like earlier 3D movies
Could probably explain that better. Here's a pic from Call of Duty



Cross your eyes so both frames diverge into one. You can put a cyan filter over one and red over the other if you want to try it with glasses
It's subtle in this picture, because I didn't take 2 pictures all that far apart, but there is depth to the actual buildings themselves
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  #23  
Old 28th March 2009, 05:09 PM
pj64u000 pj64u000 is offline
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Quote:
Originally Posted by Hubert View Post
Could you get photoshop to display that image as a normal stereogram (the one where you cross your eyes, not diverge)

I've a feeling photoshop can't properly create a 3D image. Because it's from a single screenshot, none of the angles from the parallax displacemet will be in that image, so, although it can make hill seem to be in the distance and those pillars up close, they're going to appear as billboards - they won't have any depth in themselves. Just like earlier 3D movies
Could probably explain that better. Here's a pic from Call of Duty



Cross your eyes so both frames diverge into one. You can put a cyan filter over one and red over the other if you want to try it with glasses
It's subtle in this picture, because I didn't take 2 pictures all that far apart, but there is depth to the actual buildings themselves
I'll try to explain it then. I actually took two separate pictures from different camera angles within the game itself which can be a little tricky if the game doesn't allow sensitive camera movement so what you're actually seeing with that first 3D picture of Link I posted earlier was created with a pure 3D method, and then I merely converted the image to display into ColorCode 3-D format.

This is the normal stereogram you asked for,




The other method of conversion you implied about is using a single screenshot or image when converting to get a 3D illusion which does actually work but the result is not realistically portrayed in 3D.

Here's two examples to clear up the difference,

This 3D image is the same one I posted earlier and I created it using two different angles,




This one was created using only one angle, so if you have the glasses you'll notice that the illusion is there but it's not realistic.

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Last edited by pj64u000; 29th March 2009 at 11:15 PM.
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  #24  
Old 28th March 2009, 10:01 PM
Hubert Hubert is offline
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Ah ok, np. Looks quite impressive
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  #25  
Old 29th March 2009, 01:49 AM
pj64u000 pj64u000 is offline
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Quote:
Originally Posted by Hubert View Post
Ah ok, np. Looks quite impressive
Yep, thanks! Come one folks! Get them cheap ColorCode 3-D glasses http://www.3dstereo.com/viewmaster/gla-cyb.html and experience the super mega awesome potential of my idea!
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Last edited by pj64u000; 2nd May 2009 at 11:32 PM.
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  #26  
Old 29th March 2009, 03:48 AM
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HatCat HatCat is offline
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Hm .. after giving some thought I think I'll stay away from this. Even for the demonstrations, it does appear to be a kinda simple-minded. Personally not my kind of thing you see

I would look more at a chessboard :P.
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  #27  
Old 29th March 2009, 05:35 AM
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squall_leonhart squall_leonhart is offline
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looks like shit is what it does.
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  #28  
Old 29th March 2009, 05:41 AM
pj64u000 pj64u000 is offline
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New Update! 03/29/09

Check it out.
http://forum.pj64-emu.com/showthread.php?t=604

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Quote:
Originally Posted by Squall_Leonhart View Post
looks like shit is what it does.
Thanks, I am glad that you are able to critically criticize my work even though there is a minor possibility that you might have missed this portion of my writing in my first post,

http://forum.pj64-emu.com/showthread.php?t=604
Quote:
Originally Posted by pj64u000
If you don't have the glasses then don't let the messy colors misguide you in judging the quality because you'll need the glasses for the colors to make sense. Also the reason the 3D image is very bright is because the glasses make everything darker so the picture needs to be brighter than normal in order for it to be seen properly when wearing the glasses otherwise it would look too dark.
but if you do have the glasses then I care even more for your thoughts on my idea or work.

Quote:
Originally Posted by rswedlow View Post
Hm .. after giving some thought I think I'll stay away from this. Even for the demonstrations, it does appear to be a kinda simple-minded. Personally not my kind of thing you see

I would look more at a chessboard :P.
I would say go with whatever floats your boat.
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Last edited by pj64u000; 2nd May 2009 at 11:39 PM.
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  #29  
Old 29th March 2009, 07:57 AM
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Come talk to me when you develop a system to project a 3D image directly into the brain.
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  #30  
Old 29th March 2009, 09:20 PM
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But how it can be saw with original colors and 3d?
because its too pink for me
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