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  #21  
Old 5th November 2008, 06:13 AM
ReplayTy13 ReplayTy13 is offline
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Well, it doesn't work, because you would need to find a Plug-In for HYP's VRU (Voice Recording Utility) in order for other Microphones to be registered as said Utility. Anyway, I gotta find a DirectX Input download somewhere in order to do so
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  #22  
Old 9th November 2008, 07:12 AM
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Originally Posted by wildgoosespeeder View Post
I feel that Project64 v1.6's music emulation speed for F-Zero X is faster than the Nintendo 64's music emulation speed.
I looked at the August 2006 GameFAQ and I read something about a "Sync game to Audio" setting. I did yet another check using this option and the problem sounds like it is fixed. I solved my own problem. Now I feel stupid. Oh, well.
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  #23  
Old 10th November 2008, 04:07 AM
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squall_leonhart squall_leonhart is offline
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that wouldn't slow the music down though.
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  #24  
Old 11th November 2008, 02:52 AM
ReplayTy13 ReplayTy13 is offline
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You gotta admit, you always find good points, did you look at the sound settings, should be in 'Options.' however, there are people looking into further sound reduction.
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  #25  
Old 12th November 2008, 09:06 PM
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Quote:
Originally Posted by Squall_Leonhart View Post
that wouldn't slow the music down though.
Actually it did slow down the music, well according to my CPU specs.
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  #26  
Old 13th November 2008, 07:43 PM
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it shouldn't do, the point of that option is to sync the video to the audio.
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  #27  
Old 13th November 2008, 10:01 PM
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Without the "Sync game to Audio" enabled, the video runs at normal speed and the music runs faster than normal. With the "Sync game to Audio" enabled, the video and music run at normal speed. I'm not kidding, try it yourself! Ask Jabo, he is the one who programmed the video and audio plug-ins!
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Last edited by wildgoosespeeder; 13th November 2008 at 10:06 PM.
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  #28  
Old 14th November 2008, 01:59 PM
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heh, i don't need to ask jabo.... its just working in reverse of how the setting is named.
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  #29  
Old 15th December 2008, 08:49 AM
maraakate maraakate is offline
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@ Kaillera Support: Would be nice to see it but yes it is horribly buggy. I hope to see at least some form of netplay for PJ64 1.7. Mupen64++ holds up well for now, pj64k 0.13 is trash.

Also to those who want P2P, there is a kaillera client which does allow this. Whether its faster or not I have no idea but it's worth checking out if you're interested. http://kaillera.movsq.net/
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  #30  
Old 25th April 2009, 07:55 PM
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I thought I should revive this topic because I added some new suggestions in the first post!
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